Thank you, boscutti939. That means a lot!
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I'm sorry you didn't like this. I would say it's sort of like a walking simulator in that you're moving about from location to location for most of it, like a parser driven adventure. It'd be more obvious if the player had to actually type in directions like those games, I guess, and if it were all just room descriptions. Hopefully other entries in this jam will be more up your street.
This is a brief Twine game that I've put up: https://chriddsoft.itch.io/horrible-simpsons-fan-game
I was aiming for something David Lynch-esque by way of an AI Dungeon session going typically awry. (Although with more consistent world-modelling.) It's quite unpleasant. I am sorry.