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CheesecakeCG

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A member registered Jan 12, 2016 · View creator page →

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This game has a really cool concept, I'd definitely play a more fleshed out version of this. Also, I accidentally opened this outside of a terminal, causing the game to keep outputting to the syslog and filled up my hard drive with in an hour. XD

You might want resubmit the Linux executable as a 64bit one, this one run on most computers without some work on the user's side.

Would I be disqualified if I used the character model I've already made? If there's anything I'm not comfortable with remaking it's that.

(Edited 1 time)

I've been working on a game since the beginning of October in Godot 3.0, but I wouldn't mind rewriting it in Godot 2.1 or another engine just to include it in a jam. I haven't gotten very far along in development, and 3.0 keeps corrupting the scene files, but I'd like to reuse most of the assets (just a character model) and possibly some code. Is this allowed? Would it be fine to just keep working on this project as is and submit it? It really isn't much, it only has player movement, and parts of a weapons system implemented.


I think you may have only uploaded the Godot executable at least for the Linux version. :/

Oh gosh, light theme, XD.

"Sea & Space"

I love the way this game looks and simple graphics let's it run at a solid 60FPS on my 10 year desktop PC, awesome! Although, changing the key maps would be nice, left and right makes it really confusing and sometime my computer will reject they key if I press them both too fast.

I still have the walking bug on Linux 64 bit. Looking up helps, but then you can't what's in front of you.