I did the assets for this game, so I was in contact with the devs, and they said that they probably didn't have time to fix those issues/didn't know how to.
Recent community posts
I worked on this game. One thing the instructions don't mention is that, when you press CTRL to possess either the dog or the player, your mouse must be on the character you want to control. If that doesn't work, you are probably not in direct line of sight of the other character.
I rated your game, and I must say that I enjoyed it (what little bit of it I played, that is). And thank you for rating mine! Hopefully, if we can get some more replies, both of our games will get tons of ratings!
Your game is really good! I didn't have time to make it to the end, but it's a very unique idea! Although it would've been nice if you could've put some more polish in it, the time limit probably kept you from doing that.
Okay, guys! Voting is almost up, and there's plenty of games that don't have many ratings, but I have a plan. If you post a game here, everyone else who has posted a response must play and rate your game (if at all possible), and you must do the same for theirs. If many people reply to this post, this may be difficult, but you must rate and play as many games here as you can.
Let's start with my team's game: https://charliechumbuck.itch.io/thevengefulorb
Defeat demons with a sentient orb in this fast-paced, simple game!
Probably the biggest regret I have is that we (as in my team) failed to account for a difficulty-nullifying exploit that can be performed in the game. I don't want to say how to perform the exploit because I still want people to enjoy the game for how it was meant to be played. Thankfully, though, the exploit is something that is completely under the player's control (once they realize they can do it), so it's not like the game forces them to perform the exploit, if you see what I mean.
Here's our game! https://charliechumbuck.itch.io/thevengefulorb
If you enjoyed the game enough, it would help my team if you posted the link to that new "hidden gems you've played" topic! But, like I said, only do this if you actually feel that this game is a "hidden gem that is not getting enough attention," as the topic states.
Thank you so much! I'm glad you enjoyed it! Technically, I was the designated "game designer" for the team, but we all ended up helping to come up with the idea for the main mechanic; I really like how it turned out!
Trust me, there's an extra part and an ending. When you get to these parts depends on your score. I'll give you a hint: there's one really bad biblical number and one really good one that comes after it...
Thank you so much! Keep in mind, FricativeMelon programmed it, not me; I just made the graphics and sound effects lol
And you can thank Gil Steinberg for that epic music. Oh my goodness, that track is so good...
Your game is very neat! The levels take a little while to retry, but other than that, your game is really good!
My only criticism is that I'm pretty sure "only one" meant that the player only has one of something that they normally have more of in a particular genre. But this doesn't change the fact that your game is excellent! (I couldn't get past that one level with the four boxes lol)
I will say that your game is much more creative than mine is. Mine's basically just God of War's Leviathan Axe in a space shooter lol (I haven't played the game; I just remember Mark Brown talking about it.)
Thank you so much! I'm glad you like it!
I'm not trying to brag when I say that even I find it addicting at times. Something about it is strangely fun. (I wasn't the one who programmed it; I just made the graphics and sound effects.)
Your game was very creative! The game-breaking "switch indefinitely" glitch was unfortunate, but if (and when) you fix it, your game has the potential to be super fun!
Now, if you don't mind, please play my team's game: https://charliechumbuck.itch.io/thevengefulorb
It's a 2d space shooter where you fire only one bullet... that you can control the movement of...
This game is indeed interesting. It was kind of a shame I didn't have someone else to play with, and that "switch indefinitely" bug made the game unplayable after that point, but it was nonetheless a very original idea! If you could fix that glitch, this would be a very fun game to play! (If you don't mind, please play my game, too. I'll add it in a reply to the topic you posted.)