The bad controls are my fault, sorry. There's controls.txt attached, though.
Thank you :)
Thanks for the feedback! Current controls were supposed to be temporary, but I delayed making them more intuitive and easy for so long, that by the time I started thinking about remaking controls, I had no time to do it. I guess next time I'll have to think about making them intuitive from the start :)
Each of three stages has random enemy mages, and played tracks depend on which mages are there (using a simple color checking).
Canceling the active fusion doesn't work (I didn't have time, even though I coded like frenzy ~17hrs per day).
But all fusions do work, so please check them all out, and also check the tracks, by replaying! :D
Here's a link to the game soundtrack, if you like some themes:
The art guy: