Awesome! We don't have stereoscopic googles, but it's pretty cool! Thanks! We hope you enjoyed playing The Investigation!
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Thank you @CJmiller97! We're thrilled to start working on a full game too! Right now we're focused on developing the tools for making games like this, but we've also been shaping a new story-driven adventure (like The Investigation) with a new unique mechanic that we think you're gonna like :-D
Hi @trota68! Thank you one more time! If we had time to add a credits section, you'd definitely be in the beta testers hall of fame :-D
- About the "examination message" bug that doesn't allow you to move, you are right. Its a side effect of the bugfix we did on the last update, but we're going to get it fixed again for version v-0.1.4.
- Sure! We're going to add an invisible wall so she doesn't do that. We spotted that the same happens in the bathroom's sinks.
- Looks like this is a bug with the game engine itself (Unity). I'll see what I can do and what people say about it in the forums. Maybe updating to the latest Unity version fixes it. Has this happened to you with other games?
Thanks and cheers!
Hi @bigeyekitteh! Thank you very much for the review! About the first (major) bug, we think it's been fixed in the new update (you have v-0.1.2 while the current is v-0.1.3. If you play again and see this error again, please let us know! Anyway, we'll dig in case we missed something ;-D
We don't understand what you mean about the second bug, but you surely can destroy objects with the Game Creator tools (not displayed in the demo)! The tools are currently in review. Once they are live, we'll post an update and if you decide to start your own game (go for it! We actually want to do the same!), don't hesitate to ask us any questions! :-D
PS: In case you want to know, the first glitch was caused because of a bug of the game creator tools (now fixed thanks you all the community in itch.io that spotted it) that happened when clicking near an interactable object that moved the player. What happened was that there was a "fight" between the instruction of moving the player to the mouse position and the interaction happening at the same frame.
Thanks for the insights @BMC-UNIT! This demo is supposed to be just that, a technical demo, but since people are really enjoying it, we'd really like to continue developing a full game based on this story. Oh! And Chris would definitely have more weight to the story and development of events! Believable companions are also our soft spot ;-)
Congrats! We concluded you just won the prize for the buggiest walkthrough ^^
Seriously though, we'll definitely get it fixed for the next version as it breaks the experience. As you guessed, the third fuse is located behind the stretcher. Thanks for the review!
Great! Thanks @trota68! We've tried setting up the Discussion board but all the current the messages disappear (as expected). We're setting the first Devlog post as the Bug Report so we can keep all previous messages while having a bug report page. See you around and thanks!
Hi @trota68! Thank you very much! We think we know what the bug is, probably the character's collision capsule is blocking the view from the fuse. We'll try to have it fixed for the next version.
As for the bug report section, sure! This is actually the first time we're publishing something on itch.io. By game page, do you mean a devlog page? Or is there a way to add pages to a project?
See you around!
Awesome! We'll work on the initial bug (sorry ^^). The Investigation is actually just a "technical demo" for another product we have, but since people are liking the setting of this game, we're thinking of making a full one. Thanks for the input and the video Gab!
@trota68 Thanks for letting us know! We'll get hands on right away!
About pointing Rebecca towards Chris, could you elaborate? Do they actually move or just play the turn/walk animation? Really appreciate the input!