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A member registered Apr 10, 2018 · View creator page →

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Np. Now you can download it too!

very fun

This game is addicting! Great work!

TentaCat: The Lost Lineage is a 16-bit action platformer, where you play as Aqua the TentaCat, who arrives at a tropical island to find his lost past. This is the demo for my first game project, which started development in March of 2018. Use the arrow keys to move, Z to jump, X to shoot, F for fullscreen, and enter to pause. The game works with touch screens and gamepads as well.

I'm glad you enjoyed it!

The platforming and combat feels so good!

Thank you!

Oh weird. Unfortunately I've only tested mobile functions with an android phone.

Nevermind, I think I got it working.

I'm trying to import the fonts into construct 3, and according to their wiki, you need a css file for the web font in order to get it working.

I'm working on a 16-bit platformer called AquaCat, where you control Aqua the octopus cat, who arrives at a mysterious tropical island to find out more about his origin. This is my first game project, which started development in March of 2018. The game is still in early development, but there is a demo available to play here. Critiques are appreciated!

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Which stage? I've encountered that  issue 1-2 times,  but I  have  a hard time trying to replicate it. I'll be sure to look out for the issue so it may be fixed!

From now on, all future devlogs will be found on the AquaCat page.

Wow, these animations are insane!

Love the art and level design!

pretty cool

August 21, 2018 UPDATE:

  • Added golem enemies.

August 18, 2018 UPDATE: 

  • Added various bug fixes.
  • Improved the boss' collision detection and attack patterns.
  • The house in stage 1 act 1 can now be entered, stage 1 act 1 now has a checkpoint.
  • Aqua's life system now allows him to have less than 1 life.
  • The game over screen has an updated graphic.

Its inspired multiple games. Mega Man, Toki, Super Mario, and Adventure Island.

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August 7, 2018 UPDATE: 

  • Flashing effects when attacking have been replaced with solid colors instead of transparency.
  • Aqua now becomes orange when using the hot pepper.
  • The second act of stage 1 has a checkpoint right before the boss.
  • Title cards have been added to each level, as well as a "thank you for playing" screen at the end.

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JULY 31, 2018

  • Added various bug fixes.
  • Updated the look of the boss HP bar.
  • Added some variation to boss attack pattern.
  • Added bat enemies on cave level.
  • Added small changes to various stage layouts.
  • Life icon now smiles when you gain a life.
  • The player can now crouch.

The gameplay is addicting! Love it!

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JULY 14, 2018: Added a twinkle animation when certain items are collected, added a parallax object to the foreground of the grassy plains stages, fixed some collision glitches, added a score system, and the old man now blinks and faces your direction when near.

Really cool! I love the pixel art animations!

JULY 5, 2018: Changed the title screen, added a screen shake when the player is destroyed, and added a 4th level.

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JUNE 18, 2018: Added mobile controls when played on a mobile device, added bug fixes, and extended the display size of the game.

Thank you for trying my game out!

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MAY 27, 2018: Changed the controls to the ASD  and arrow keys, the character can now run, added a dust effect every time the character lands on the ground, and added moving platforms.

Love the art style!

I love this game!

Pretty cool rpg! Needs more animation tho.

Very interesting concept and color scheme!

Thank you so much!

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MAY 16, 2018: Added bug fixes, elongated the first stage, and added rough draft versions of additional parallax scrolling backgrounds.

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MAY 14, 2018:
Added a fire element power up, added an HP bar for the Shark boss, added collisions to various background objects, added a 2nd grassy plains stage, and improved the swimming segments of the beach stage.

Hey I'm PKtora, 

I'm a graphic designer who recently got into game development for fun via the construct 3 engine. I'm working on a run n' gun platformer called Aquacat, and whole project is an excuse for me to get good at pixel art, lol.