"You must make all assets and code yourself or by your team within the time frame of this jam." So I believe reusing code is against the rules.
Broken Elf Studios
Recent community posts
Yeah theres a few bugs that i think come from how I've used the Unity physics engine poorly. I'm planning to rewrite the code to use raycasts instead so im hoping that will sort out those bugs. Thanks for your feedback!
This is a really fun game, the mechanic is simple yet really enjoyable. On some of the levels the asteroid wasnt flying to my cursor and rather curved weirdly depending on how the planet was rotated. Other than that, i love the art and the sound effects! And the overall polish you achieved was unbelievable give the lenght of the jam! Brilliant job!
I really enjoyed this game, the faux gravity of the planets felt very predictable which was great and let me use the gravity of planets to curve the moon object. I was able to fire the moon when it wasn't in orbit, im not sure if this is intended or not, but it felt sort of cheaty. Overall this is a really fun, good job!
I really liked this platformer, the movement was quite smooth and the design of the levels were nice. However its quite hard to jump off the corner of a platform and so felt frustrating when i got caught that way. I would suggest looking at the video i linked it really helped me improve my platformer movement. That aside i think you have created quite a unique game and i really liked the stealth/ platform combination. Keep it up!
The music is great and the movement is very fluid and predicable which is great! I really like the variation in the enemies ai, it helped the game to feel exciting throughout. The only thing i missed in this game were "pickups" for example invulnerability or extra health (i found myself dying early often so i think extra health is essential in this game). But overall, the game was very fun, well done!
I love the idea of this game, however when i press f to build a bridge no menu pops up and i cant do anything. Id love to play this game more but it just need a little more polish. With that being said, completing a game in two weeks is very hard so you shouldnt be discouraged, I'll look forward to playing your games in future game jams!
This a great start and I really like the idea but there were a few problems I found. The colliders on the movable boxed are wierd and can sometimes be pushe through walls. The movement is very slippery and should feel more snappy in my opinion. And the jump felt unresponsive at time (wouldn't jump near the corners of platforms). Also I would realy like only 1 key to toggle which player im using insead of 2. Overall though, I enjoyed the game and with a couple of changes I think it could be really great!
The polish on this game is really great, good job! A small problem for me is that I'd expect the "a" key and the "d" key to be reversed, since we mostly hit the planet from the bottom it makes more sense for them to be mapped like that. Other than that, the game was really enjoyable, keep it up!
This is stunning! Your pixel art is beautiful and really makes a great atmosphere for your game. I particularly like those animations after the level is completed.
My only criticism is that I found myself falling a lot by bumping my head when climbing up. Perhaps you could consider moving the camera down so we can see more of whats important.
Other than that, brilliant job please keep it up!
Well done on making a game!
I really liked the story and the opening scene was very well put together. However, the character felt "heavy" (if that makes sense). Also, the controls were difficult to use; I'd consider reallocating the keys.
The amount of content you put into this game in a short period of time is really impressive. I really enjoyed how the cave got darker the further you went through. I felt that the monsters were very hard to avoid. The biggest difficulty I had with the game is that I ran out off o2 and the player just laid there (I closed the game after that because i didn't know how to continue).
With all that being said, overall the game is very impressive and with a bit more time spent on it I think it could be awesome!
Contratulations on making a game!
I the idea of a maze seems really fun. However, as it stands it's all down to luck. It would be cool if there was some logic behind the paths you choose. Maybe instead of taking you back to the start a dead end could start a different story branch?
That aside, I thought the scene transitions were really good and the typing text effect was well done also!
This is a great start to a game which has some potential- well done!