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Bright Future

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A member registered May 23, 2019 · View creator page →

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You do have that option :) getting the points is only one of two ways to go through the Checkpoint. I'll try to make this more obvious in future versions. 

Thank you for the feedback, new updates are coming soon!

Thank you for your comment! I'm glad you liked the game!

If you played the first version (if you downloaded the game before last night at 1am GMT), you might have better luck with the latest update, which was designed to lower the difficulty a little bit. 

Keeping the game challenging but fair is a fine line to toe, and we're still fine-tuning to make sure we hit the right spot. In the future some of the puzzles might be redesigned, so look out for that too. 

Finally, you can always message me on Twitter at @brightfuturebcn and I'll steer you in the right direction :)

Thanks so much for the video :) I will say though, you could have finished the demo on your first playthrough, as there are two ways to get through the checkpoint and only one of them requires that you have the points. I'll admit that this should have probably been made more obvious, something to consider for the first patch. A save game system will also be coming in future updates.

I'm really glad you liked the game, hope you'll stick around for the full version :)

Hey, I used your assets in my game, you can check it out here: https://brightfuture.itch.io/outscore. You're credited in the game itself.

Thank you for the assets, they were very helpful :)

Hey, I used your assets in my game, you can check it out here: https://brightfuture.itch.io/outscore. You're credited in the game itself.

I used assets from many of your packs, they were incredibly helpful. Thank you!

Hey, I used your assets in my game, you can check it out here: https://brightfuture.itch.io/outscore. You're credited in the game itself.

Thank you for the assets, they were very helpful :)

To get the ID you have to inspect (right click) the wallet object, which you get after waking up the guy sleeping in the bar bathroom...  For that you'll need a boot and some water.

The other comment has good advice. I will say that you'll need to find a way to get into Kaya's place (and there's more than one way) in order to progress. Look for objects once you're there.

If you need more clues, let me know. I might upload a walkthrough if needed.


For the last few months I've been working on a very special project, and now I'm finally ready to launch a demo of Outscore, a cyberpunk point-and-click adventure! 

Outscore is as much an homage to the old adventures of Ron Gilbert, Tim Schafer, et al. as it is a poignant critique of the new and inventive ways technology is coercing privacy and personal freedom. Despite the bleak setting and somber themes, I'm particularly proud of how the game manages to emulate the light-hearted tone of the most popular graphic adventures of the 90's, with its sarcastic dialogues and somewhat comedic puzzles. 

The demo showcases the branching narrative structure that will be central to the game, by giving you two distinct options to complete it; if you think the game is pushing you to make unethical choices consider looking for alternative solutions. You'll interact with a small but well-realized cast of characters, solve complex puzzles, and immerse yourself in a disturbingly-realistic dystopian world.

Outscore was made using the same engine as modern hits such as Unavowed, Technobabylon, and Lamplight City, to name a few. This community's support is essential for it to be completed, so if you think a retro adventure with modern sci-fi themes is something you might enjoy, please show some love by checking out the site and downloading the demo!

https://gulagdandy.itch.io/outscore