Sorry if im a little late to respond. Im working on another game at the moment, but I have found out the solution to the issue. I hope to release another update on this game solving this issue sometime around the end of the week and maybe some other features, but I really dont have that many plans for the game as of right now.
Recent community posts
I mention this a lot (of which i mean this is the 2nd time) but I didnt have a lot of time piecing things together with this one. The whole point of the game is that its a pov where you find an easter egg within a unity game and you have no idea what to expect (although you do play the game backwards, so)
So recently I had a power outage and they said they would fix this tomorrow afternoon. Unfortunately, they have now delayed it until Saturday and I will most likely not make it. However if I do not, I will still submit my project but not under the game jam along with another game about this event (unless you can do something about this). Anyways I will update this post if things get better.
I tried a different technique where I would put you in the scenario that if this were to happen in real life with no questions asked. I also don't know the lore behind the original game, but I will try to make up one the best I can. The doors aren't meant to be opened, although I might add that, you're supposed to go through the doors with missing windows. The music, well, I couldnt really decide since that type of music was popular around that time when the game came out, just slowed down audio from the website. After all, this is a demo and I do appreciate the support.
https://breakfastboi.itch.io/inverted-labs (game download)
This is a horror game based off of SCP: Containment Breach apart of the Community Game Jam hosted by many well-known unity developer YouTubers (Brackeys, Blackthornprod...). The game takes place in a facility/laboratory that had an emergency protocol activated and was almost abandoned. You must escape this place by using key cards (in future updates hacking) and use the cards to unlock doors. However, you could be chased around at any moment. There are two endings, and a ton of Easter eggs awaiting.
Side note: this game is currently free, but will be later on paid (around next year).
I took it farther.
well, you see, all the games I make are always made on my 1 PC
and that one PC cant even handle me looking at its desktop with no applications open.
And within a week, I surprisingly made a really good horror game.
I hope to all of you reading this that you can do better or the same as me :)