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Bánh

108
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1
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A member registered Jun 13, 2017

Recent community posts

I can't wait for the demo o( ̄┰ ̄*)ゞ

OMG... I really wonder just how long the full game length is, consider common route and Cyne route already around 180k words...

sentimental trickster and gods of love actually aready finish in!

I come here because of LoveNuts, but the writing feel like other Y Press's games, not Justyna. Is she leave the writing part for Y Press as well?

Haha, this is hilarious. I'm look forward for more.

I just wonder why you put the CG variety in separate slot instead of just one slot? Is it because you prefer it that way? Because if I remember it right, you just need to add the g.unlock image for the varitation. Something like...

g.button("yourCGname")
 g.condition("persistent.your_condition")
g.unlock_image("CG variation 1")
g.unlock_image("CG variation 2") and so on...

(1 edit)

I think it because the game didn't completed with 3 route as promised that's why they lower the price, otherwise they won't. So the current uncompleted game IS the full game.

Also the version on Steam and here is different. The game here only have 2 chapter - which mean Itch version is only the demo, not even have full content of 2 release route. When you purchase here, it will give you the Steam key to access the game there instead. That's why they said although we may purchase it here but can only play the game on Steam because the full route content only avaiable there.

I do agree that, even with full 3 completed route, 30$ still high compare to other indie game with 3 route. But the current cost (13$) is reasonable for the game with 2 route.

(1 edit)

They actually lower the price on Steam so it have more reasonable price there (the full game on Steam go from 29.99$ [2018] to 18.99$ [2019] then 12.99$ [2020]). I don't know why they don't fix the price here though, maybe the don't think it necessary since full game only available on Steam, so ppl just go there to buy?

YES! I'VE WAITED FOR THISSSSSSS!!!!!!!!

OMG THANK YOU THANK YOU THANK YOUUUUU!!!!!!!! TAT

I think it highly unlikely get translation

  1. The game is fan game of Vietnamese comic which got dropped after volume one 6 years ago, so the fanbase pretty niche to have someone volunteer to translate it. And since most of the staff drop it half-way, which leave only 1 person try to finish it, I doubt they still have energy left to translate.
  2. The game extremely difficult to translate, consider it heavily contact the comic content (which make who didn't read it hardly understand), also a several joke - pun - culture relate stuff in there. So it will need a hell of explanation.

I can't, I myself request the permission for a year but see no respond, so I guess they already abandon their group email. I'm not their backer and pretty sure they already share it to their backer so they forgot to change the permission cuz us non-backer can't cmt and non of the backer demain that they can't access the file.

I see that everyone care for Emrys... so Darryl is mine muahahahaha.

I also like Neri, but I pretty satisfies with friendzone him here. He should date someone on the same side for his old self sake... Maybe become LI in the sequel, if this Royal series still continue? (haha)

OMG YES! THIS. IS. AMAZING!! The writing, the art, even every small affect just so good! Can't wait!!!

The download speed sometimes it normal, but most of the time painfully slow, I don't know why. It take me forever to complete download the game just 400mb, or even it update patch that only 5mb. Like, every single time, I have to re-download many times to get the game, no matter how light the file is.

It notice it for a long while, but I didn't think of question it since most of the game I play also available on Steam so I just go there instead. But then, some game ONLY available on Itch... So I wonder is there anyway to fix...

I wonder will the game price difference from the pre-order price, and if so, how much would it be?

game tag female market is Joseimuke, Otome and BL is a part of it but they not the same

Hình ảnh

I really wish the text could be bigger... It's... really hard to focus T.T

I kinda confuse... The skip option, that "unread" box is "skip read text" right? Because skip all and skip unread have same meaning... The last box is "skip after choice"?

O-M-G LET'S GET MARRIED! Your opinion EXACTLY like mine!!!!

The soundtrack really beautiful and suitable for the game! Especially tittle track, I adore it so much.

Please re-check the demo. It have bug after this line.

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/000statements.rpy", line 531, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "game/screens/story_related/story_text.rpy", line 3, in execute

  File "game/screens/story_related/story_text.rpy", line 3, in execute

  File "game/screens/story_related/story_text.rpy", line 9, in execute

ZeroDivisionError: integer division or modulo by zero

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "story_script/Common Route/day_1_part_1.rpyc", line 36, in script

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\ast.py", line 1949, in execute

    self.call("execute")

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\ast.py", line 1937, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\statements.py", line 277, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 531, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\exports.py", line 2905, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\ui.py", line 297, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\core.py", line 2702, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\core.py", line 3094, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\core.py", line 541, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\core.py", line 541, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\core.py", line 541, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\screen.py", line 430, in visit_all

    callback(self)

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\core.py", line 3094, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\screen.py", line 440, in per_interact

    self.update()

  File "C:\Users\User\Downloads\EternalWinter-IntRenAiMo_Demo-pc\renpy\display\screen.py", line 625, in update

    self.screen.function(**self.scope)

  File "game/screens/story_related/story_text.rpy", line 3, in execute

  File "game/screens/story_related/story_text.rpy", line 3, in execute

  File "game/screens/story_related/story_text.rpy", line 9, in execute

  File "<screen language>", line 9, in <module>

ZeroDivisionError: integer division or modulo by zero

Windows-8-6.2.9200

Ren'Py 7.3.5.606

Eternal Winter IntRenAiMo_Demo

Mon May 24 23:34:30 2021

[/code]

I've made a full ED and CG here for those lost soul in need.

Thank you, I got it!

I clear all of the ending but still missing 1 CG in the last page. Could you tell me how to get it?

The game pretty fun with decent art, overall it's nice for a short casual game. But I don't like it when my choice inclined toward Gabriel, and I avoid Armando as much as I can, and yet he told me that I've to "take responsibility (about Armando)"???

I see your cmt about join the otome jam and releasing more relatively so I look forward for that.

This one so far is my fav game of yours for both visual and story, and plus it have a little stats-raising~ You did a good job to the characters, especially Paul, you well written him!

I really love Marimo art style so it such a nice surprise to see her art in a visual novel. Her sprite so gorgerous, I love them all.

the game still available on itch.io (the game already available when I type this cmt)

THIS GAME JUST TOO CUTE IT DESERVE THE WORLD OMG!!!!!!!! Definitely the cutest game I've played in last 6 months!

The game is beautiful. But I think Dex mouth need some fix here?

After try all the option, the only resolution make the game look right without being cut out here and there (like being miss the menu quick menu and date) is 1360 x 768, and can't right click to access the menu either, so the other option full kinda not necessary I think?

And do we need certain stats to pursue our Love Interest?

thank you so much for your reply!

Hello, sorry for the weird question, but I wonder your UI have the designed confirmed notice or not, since it feel off with everything-look-so-pretty-but-the-confirmed-notice...

the development update that they stop working on Guillam route since they already disband. They update the access file of what they've work on the route on kickstarter update

I didn't expect you guy to make sequel for Marisol Bay at all! It's nice to meet them again.

They make game in space time and have the real life job, that reason alone speak loud why the development this slow. Not to mention they did animated, voice, planning words count around 400+ and the game system is a little complicated to coding (I've my own experience so I understand too well the development hell). And I agree that the fan don't put high hope as the development still got a long time to go, and we don't know what will occur to them (which will effect the project as well).

I'm so glad! I would support the game either way but I'm a sucker for Steam Link cuz my back can rest while I enjoy the game xD

Just one more question: will the game also on Steam or just Itch? (◕‿◕)

yes, Lawrence is in the full/pay version

I in love and couldn't wait for more! The writing so charming. And even I'm not use to the art, I've to admit it suit the game theme and bring up the atmosphere very well.

It would be better if you change the UI and History text font to an easier-to-read font, like the textbox/web font? (and would even better if the game have a new UI, but I understand it all up to you guy anyw!)

The skip all feature exist mostly for the old player who follow the game to help them check the change easier though (because the new player won't set skip all unless it default), and if the new player need it then it their choice anyw.

The point is, the persistant folder in the disk C, and when you need to reinstall your window it will be lost all the data. That's the reason me and my friend drop out some games after out PC get repair and reinstall window, because the game didn't have skip all feature and they don't want to click through it again. Also ppl mostly don't keep the game save file though...

Anyw, it seem like the new demo have a different file, because my old save file still there in persistant and it won't let me skip (so I've to click the whole demo)

That's why I recommend you to have the skip all feature. But it you guy choice to do it or not anyw.

To the new demo, I think I would love to have the skip all feature if possible, in case I lose the game save and have to go through the game again (I go through that terrible experience many times so...)