There are some truly blursed randomly generated people in this game.
bobby123jack
Creator of
Recent community posts
Beautiful game and cool use of die as an eldritch power. I really loved the moment when I closed my eyes and opened them to see another scene (my favorite mechanic is definitely the open/close eyes). I do wish gameplay was a little more intuitive. Though I eventually learned when to close my eyes it was only from reading instructions on the itch.io page.
yeah we really struggled with how to effectively communicate the position of objects between dimensions. One thought I had is making sure every object had a parallel equivalent, but this does reduce the number of interesting puzzles we can have. It’s certainly an interesting problem. You would not believe how mentally confusing it is to design these levels haha.
I just ran this scenario and my players and I loved it! Very tense! Thank you so much for making this free!
I MADE A DOC WITH SOME ADD-ONS AND TIPS FOR THIS SCENERIO: https://docs.google.com/document/d/1IDm6JPYlsqJU55e8JWtoR-6OFvkfvCQdeuczFoQfyi0/edit?usp=sharing
This includes a marked map, a creepy Wendigo drawing for the players to find, sound fx, a gm sheet, some extra questions I added to a few questionnaires, and more!
I spent a longer time than usual prepping this scenario, and a lot of the extra effort I put in seemed to pay off, so I've compiled the work I did into this document for anyone else who wants to run this scenario!
Thanks again Lost Dutchman!
EDIT: There was an issue with the link. It should be fixed now


