really good thanks
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If anybody is out there that has some extra time and is good at pixel art, could you help me out? I'm making a game called 'The Hat Hunter' And I need a title graphic. The game is retro, so if you could make something like that style it would really be a big help.
I'm just going to have it as the player sprite, but thanks for the suggestion! I added a bit of an Easter egg around the start of the second area referencing your idea. The boomerang weapon is my favorite :)
Concept: a legend of Zelda(the original one)-like top down retro style game. The idea is you go around killing things and exploring collecting different weapons and items and eventually take down a boss. I think I'm going to have it on an island so the boundaries are well defined and It opens up more title options.
I'm trying to use only a few colors in each area and using https://sfxr.me for my sound effects. I am using Gamemaker Studio 2 as an engine.
I started with making artwork, based on a color palette I can't remember the name of. Then I added in movement, making it grid based made it feel more retro. I also was able to scratch out a basic saving and loading system.
Here's what I ended up with on the first day:
I took away the mushrooms and added in a coin system and the shop. After that I added in a little Ice Wizard dude. He shoots ice stuff at you until you hit him 3 times. I also added in being able to take damage and a weapon system where you switch weapons using shift. Here's a picture of the half-finished shop:
I added in 3 more weapons and another type of ice wizard. He summons icicles randomly around him with only a bit of warning. I also worked on the map, it's looking better than what I was expecting.
Here are the 3 new weapons:
My simple movement system somehow broke so I'll deal with that tomorrow.
I worked out the movement system but there now seems to be a problem to work out with the teleporting wizards(I'll go do something else). I added in 3 wizards today: Fire, magma and flower. I felt that many may underestimate my guy the flower wizard, so I made him the second hardest enemy? I started work on the hardest and last area in the game: the jungle(home of the flower and leaf wizard). I didn't add in any weapons today and I just realized I only have 9 more days. I still don't have any music, haven't finished the sound effects, I need bosses, a title screen(which by the way if you want to make a graphic for that it would be really cool) and like 10 other things. Also I came up with the name: The Hat Hunter(he wants the wizards' hats). Anyway here's a picture of the flower wizard in action:
(This screenshot is kind of bad, but trust me he is hard)
I've had some publishing issues so I will have to post a few days after the game jam :(