By far the best entry I have played so far. It was a challenge but you could always push through. Well done.
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Oh no my game has the same title! Please don't copyright attack me. You know what they say though? great minds think alike. I really like this game. The score system is fluid the gameplay is challenging but the controls are a little awkward ,however I know how hard it is to make a good control system and the art was snazzy so its 5/5 from me. Well done and good luck.
I really like the graphics on this game but find the screen size to be too big for my screen. You made a good game. However the game mechanics are awkward. Sometimes I try to hit them from below and sometimes I hit balloons but sometimes I hit the girl.
This game is really interesting. It's a bit hard to control. but I like it. The graphics are nice but I find the sidebar a bit awkward to glance over at while playing. The game mechanics are interesting but the description is confusing. well done though , a well executed good Idea. Just that sidebar could be smaller and maybe you could use some sounds, you could use http://www.bfxr.net/ to get some suitable sounds. Good luck. 4/5
I love this game in concept. However I feel the contols need a bit of work. the leaning is ok but it would be nice to have something like drifting or like a slight break. I've tried to make racing games before so I know it's tough to get the feel right. I look forward to playing this after more updates.
Wow I loved this game so much.It reminds me of my game Hungover. I loved your use of slight differences in sprites to denote passable areas. I kind of would have liked to have to push the keys to their locks but I guess a lot of people would find that quite tedious. I especially liked the islands puzzle because I enjoy the mechanic of making bridges in sokoban style games. Cant wait to see more of your work.
Hey. This was really sweet to watch. Thank you so much for playing and I'm so glad you enjoyed it. I mainly wanted to create something relaxing about exploring a snowy garden so I'm glad you liked it. Also I'd like to note that the graphics are intended to look lo-fi because I was experimenting with the style.
We've been really thrilled with the reception and the entries so far, so we've decided we're going hold a showcase in Dublin on the 8th of Feb in Third Space on Aungier St. We'll share the FB event here as soon as the upcoming Kitty Horrorshow night is over! https://www.facebook.com/events/347710072276201/ Feel free to hold similar events or even jams in other places if you like. :O
Keep making cool stuff! <3 - Llaura Ash and Breogán Hackett
Hey, loving what you're doing with this and will definitely be following development. That said I have one major gripe with the current version.
You need some form of art direction! Realism can be good in a lot of cases, but it's extremely overdone in the world of first person survival games. I would love to see a style that is more carefully and delicately thought out to match the themes and . Think about the dull ambience of Inside, the vibrant hues of ABZÛ, maybe the gritty comic book style of the tell tale walking dead games, or even a pixel art style like diaries of a spaceport janitor. Whatever you do, come up with something that really pushes the atmosphere of the game to the next level and makes the game stand out from other survival games in the same way the unique gameplay does. You're obviously going to do well with this game but I don't want to see another interesting survival game with a boring art style. Give everyone a breath of fresh air and do something new and unique. Well that's all I have to say. Good luck with this.
Ps. Watch the movie 'the Life of Pi" and steal all the things from it ;P
Ooh this is good, especially the first one when you said "There are many places in this world that are empty and lonely " nearly sent a chill down my spine. I'll let you know when I get started working on the game properly if I want you to be the narrator. Thanks a million.
Also if you want some idea of what my game will be like check out my game broken paradox. I'll be taking a similar art style but creating more of an environmental horror.
Yeah that's the ending. As I made this game in 10 days I didn't really have time to do much better unfortunately. Glad to hear you got lots of play time out of it though ;P. I'm currently working on a small update which will add a few more places to visit, improve the ending, and fill out the story a bit better. That will probably be released in the next few days, but until then that's the full extent of the game.
Edit: Currently you have no access to the master key( it is basically just a "Door is jammed" substitute) However I do plan on adding a "Master key mode" unlocked by fully exploring the game and reading all the notes.
Ahh, thank you so much. I know the key getting element was probably too heavy but I ended up running out of time. I'm currently working on a small update for this game and when that's done I plan on making another small horror game working with what I've learned from this project.
So I have a great idea for a game. I'm currently working on a pixel horror game for the Fermi paradox jam currently happening. It being my first horror game a lot of good ideas have come to my mind that won't work in my current game. So I noticed this jam, and once I'm finished the other game I want to work on a short psychological horror game about a ruined mannor where the player becomes trapped. A lot of parts of the game would work really well with some narration.
The problem is that my voice isn't the type to instill a deep sense of unease and horror. I need a deep dramatic voice to read lines like:
"There are many places in this world that are empty and lonely. Our story is about one such place... a ruined mannor in the middle of an ancient birch grove. "
That's a very wip idea of the introductory line.
If you're interested let me know and perhaps record yourself reading that line.
I just released a collection of short experimental walking sims for $5. If you are interested in experimental games maybe take a look.
Also if you cant afford them send me a message and I'll probably give you a free copy. I'm all for charging for games, but I get that not everyone can buy even the games they really want to play.
I would love to hear any feedback.
<3 <3 <3 This is wonderful. I love walking sims, and especially ones about galleries I especially love the almost sci-fi vibes that this gives off. I also noticed while on the diving board the water sort of flowed into the room behind me instead of just instantly covering the floor. This is a neat little visual trick that made me smile. Also those echoed footsteps as I stepped inside really pulled the gallery bit off so well.
I fell of the steps to the upper level the first time I entered the gallery, and I drowned and ended up back outside. This little moment of the game really brought my thoughts back to what was going on in this place.
The artwork on the walls was also really cool and reminded me of some of the cover art for PC music songs/EPs https://soundcloud.com/pcmus
Overall this game was wonderful.
Maybe you don't want to release your work publicly. If so I think it would be at least nice to share a picture or 2 with everyone. Feel free to post links to download too if you don't wan to make an itch page for something <3
I would love to hear any suggested changes to the jam page that you would like.
Did I leave out your medium?
Is my wording a bit weird?
Is the background a bit too distracting?
let me know, and I'll do my best to implement your request!
Hey bobor. I'm sorry to inform you that I have suspended work on this game. I'm extremely glad to hear that you liked it. If you want to follow me on twitter my account is @Bourbonboy. I try to regularly post screenshots of my current projects so you might find it interesting.
Oh yeah that sounds really cool. I'm glad it worked. I was using my mobile data hotspot last night so I think that was the problem.I got some tile garbling when i tried it on chrome in college today. I think it was trying to run on an earlier version of the player or something.
Hey I finally finished making my first game!!! Or dungeon I guess?
I'm really happy with how it turned out (Better than most of my games).
Unfortunately chrome says the URL is too big to load :( but I still have the image if you want to try it :)
It's a sort of puzzle game in which you have to find every teapot of which there are 6(you must actually reach the teapot, and not just see it). I hope you enjoy it. I would love feedback and I would love to hear if you beat it :)
PS. You start in the top left on the surface.
PPS. In case it's just something on my end that won't let the game version work here's the link: