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Black Dog Serenade

A member registered Sep 07, 2016 · View creator page →

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Thanks man. Do you mean the white floor or the blue landing pad target that advances the level? Maybe it just spawned out of view? If you can screenshot the bug it would be much appreciated.

Thanks man. I should have done a lot more to tie in the time travel story happening in the middle of the level but I ran out of time.  The theme really threw me off-track this year tbh.

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Nice work!

Nice work!

Nice work! You really made some solid systems in a short time.

Nice work!

Really nice tile implementation.

Nice work this is sick!

Great work man! I loved the hand-drawn style.

Watch rock the blocks!

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I wanted to make a casual game specifically designed for a fixed resolution of 960 x 600 for I drew inspiration from and made use of the orthographic camera and unlit material renderer. 

The idea is to defend your blocks while destroying the computer's. The blocks you are defending have some resilience and can take a few hits, indicated by their shrinking size and particle effects.  But don't let an enemy block touch your rail mounted block shooter or it's game over man! 

Nice work man!


Nice job!

Nice work!

Hell yea man!

Hey czeslav! The Dust-Off Jam is meant to encourage a dev to revisit an early project and give it the benefit of all the great things they have learned since then. Sounds really fun to remake a game you love in your own vision, however revamping one of your own early projects is the goal of this jam.

Added a sun that rotates the earth... don't tell NDT!!

Share your progress with the rest of the climate jammers as you go.

I'm not sure exactly where I am going with this but the player will restore the ecosystem by rolling around this tiny planet. Maybe the player is a cloud or an animal, not sure yet.