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Paris Game Studio

12
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A member registered Jun 09, 2024 · View creator page →

Creator of

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extremely well made and terrifying game.

The story of this game is one of the stupidest things i have ever experienced, I loved it.

thank you for replying!

The conclusion of the game is that you are eventually killed by the skeleton, in that scene. Thats the end of the game, sorry if it was too short for you, but I made this game more as a proof of concept for more advanced games. Looking back, I shouldn't have charged for it because of it's simplicity. The next game I am putting out will be more Indepth and longer. Sorry for not answering you for 8 months, I went on an hiatus. Thank you.

yeah that is a problem lmao

thank you for responding, last night I ran the EFPSE unofficial bug fixer tool in the directory, and it solved the problem!

i have an issue with where when i attempt to open my project it says "fatal error" when I look at the issue in the log, it says "

Reason: Input string was not in a correct format.

Stack trace:    at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)

   at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)

   at System.Convert.ToInt32(String value)

   at EasyFPSEditor15.ResourceDecoration.FromStrings(ArrayList strings)

   at EasyFPSEditor15.Resources.LoadMultilineResource(String path, Int32 linesNumber, Int32 type)

   at EasyFPSEditor15.Resources.LoadAllResources(String dataPath)

   at EasyFPSEditor15.Editor.OpenProject(String name)

   at EasyFPSEditor15.ProjectsList.Button1Click(Object sender, EventArgs e)

   at System.Windows.Forms.Control.OnClick(EventArgs e)

   at System.Windows.Forms.Button.OnClick(EventArgs e)

   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)

   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

   at System.Windows.Forms.Control.WndProc(Message& m)

   at System.Windows.Forms.ButtonBase.WndProc(Message& m)

   at System.Windows.Forms.Button.WndProc(Message& m)

   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)"

can someone help me figure this out?

the game is fairly short but because of the ai it is very repayable, the story is very up in the air, but possibly in updates I will expand on it, and thanks it is the moonlight sonata by Beethoven but i worked it into 8 bit! 

cool

Am Israel Chai!!! I love this tool

Thanks 

super cool, but I'm having issues setting it up, I might be missing something of making some silly mistake but the console says, "The type or namespace name 'PlayerInput' could not be found" I am a new developer so I don't really know what to do, can someone help me out?