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BionicTriforce

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A member registered Nov 23, 2018

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Not a very fun game, even for the low price point. The concept is interesting, but the gameplay is just frustrating and it's a struggle to make sense of it. I think that the fact there's so few guides or assistance are a testament to that. It just comes across as not intuitive. Like, in one level, suddenly you can pass gas. It's not explained until you do it and ruin the level, and then several attempts later, you'll get a hint to cross your eyes in order to avoid passing gas. There's no way to figure this out without this hint, and you have no idea when you're about to pass gas so you just need to cross your eyes randomly.


I finally gave up on the Work level where you had to read notes, which I eventually figured out was done by crossing your eyes back and forth over the notes, which nobody really does. But you also have to make eye contact with your coworkers, but not so much that you've slowed down the reading of the notes. It was just intensely irritating.


Also for a game that's supposedly meant to be a way to help social interaction, perhaps for people with social anxiety or another cognitive disorder, labeling the graphical modes as 'FPS autism' or 'Resolution autism' seemed disastrously tone-deaf.

An enjoyable walking simulator. Graphics are a little rough (my main issue is how the menu does not fit the aesthetic of the world, and suffers from some severe low light issues), but story unfolds in a good way. Easy to follow, will be difficult to miss what's going on, and doesn't rely on any hard puzzles.


I did somehow wind up with 15/12 tapes at the end, so a bit of a funny bug there. But I'd recommend it. Fine to spend a little over an hour.