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Biim

15
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A member registered 1 year ago · View creator page →

Game

Recent community posts

Thank you Jupiter Hadley, I am really glad to see my game in your video! Thank you for appreciating the game and my wonky buildings! :-D

I am looking forward to see more of your videos!

Nice game, simple but interesting to play over and over even if keep dying. Really cool game that can have easily hundreds of levels for long entertainment.

Well done!

The idea seems nice but unfortunately there's no much interaction possible. You can only move around and never fight back in any way, Or at least that is what I felt.

With few addition the game should become more interesting. You should keep developing it :-)

The music is nice for that environment.

The game idea is nice, really cool the fact that you managed to put a menu for upgrade.

What is really missing is any kind of audio (sounds effects and music) and something that let you feel in danger. I played the game until the collection of 500 materials and without fearing death it becomes a bit boring.

Overall I really like its feeling and I am sure it might became a nice game if you continue to develop it :-)

Hi, I would like to try your game but I got this error from my browser:

"An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
SecurityError: The operation is insecure."

Sorry but I cannot find where should I check the setting on Firefox 45.0.2, do you know by chance how to solve the issue?

Thanks

A great game like the ones I played when I grown up!

Really enjoyable and addicting. The only note problem I have found so far is that you start to lose oxygen even before going underground.

Really nice, game, well done! :-)

Interesting concept for a future game. Unfortunately that would be great for an adventure game but no much to play here. Once the information starts to be interesting giving clue to the player, the game ends.

I would be interesting to play the final version of the game if you are going to develop it. Keep me update if you plan to do so!

@puligames Really? I thought to have fixed that bug. Do you remember by chance which UFO was and which kind of building? Like foreground or background ones?

Yes, gameplay is very simple. It was more for me a challange about have a "finished" game in short time.

Thank you for your feeback :-)

@OptionSelect thank you for your feedback, I am glad that you liked the game.

Yes, sometime the UFOs are a bit nasty but I guess the game wouldn't be too fun if all of them were easy to destroy. It has only 10 UFOs, 2 of each kind. The speeding ones and the colour-changing are usually the ones hard to destroy. When playing remember that to add a three-dimensional feeling, when shooting it takes a bit of time to reach the target so you will have to anticipate them. The running UFOs often come back in the screen once passed, so be ready to catch them when they come back to mock you.

I am getting general positive feedback from the game here and elsewhere. I might decide to expand more the game from single level with only 10 UFOs to a complete game with few levels to play.

Everyone is welcome to keep chatting about the game, to me it is more satisfying rather than win a prize for a Jam :-)

Thank you again for take time in playing the game and give feedback!

@elFlashor you are right! Originally I had a proper pixel aiming cursor but I had problem to scale it. In fact using the button to enlarge the windows doesn't enlarge your mouse cursor making it looks like a mistake. Before the pixels of the cursor were looking too small compared to the rest of the game. I tried unsuccessfully to have a sprite to follow the invisible mouse cursor but the refresh rate wasn't accurate and it was flicking all the time. That's why I opted for the temporary solution that is now in the game. Too busy doing other stuff I forgot about that problem! :-P

@Middle Mouse Thank you for playing and for your feedback. I might continue to work a bit on the game and I will fix that problem too!

Thanks to everyone that have played my game.

Feel free to leave a comment to help to improve the game.

Thank you!

Thank you for your detailed comment.
I was adding an option to change the direction of the camera to make the game more dynamic but I felt sick during the weekend and I couldn't work on the game anymore.

If many people like it I might continue to upgrade it and make it a better game.

Thank you again for your support!

Uploaded new version of the game. Now you can lose if you make too much damage to the city.

Please if you have time have a look at the game and let me know.

Thanks!

Hi Rombus, thank you really much for your comment. Can I ask you how long does it takes to you to complete the game?

I am working to add more feature but I don't know if I can finish it on time by the end of the jam. If you like the game please follow it so you can play a new version later.

Thank you for playing 1.2.1 version, I am really glad you like it! :-)

Hi, I have uploaded a new version of the game. Now it is possible to upscale it.
By default it starts at 256x256 (scaled from 64x64) and I added the fullscreen button but the mouse pointer looks too tiny now. Should I change it as well?

Thanks for your suggestion :-)

(Edited 1 time)

64x64 UFOs

Hi guys, I am new here and I have joined after have seen the competition.

I have no much time to develop the game since I am busing developing my first game but I was interested in the jam as personal challenge. So I have developed 64x64 UFOs just for fun. It took me 15 hours to make it (including lunch and dinner break).

I am pretty satisfied about the work done even if the game isn't perfect.

I wish you good luck with your games!