Internet is certainly possible. You can maintain state between game clients using socket.io , which is available in the superpowers editor.
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Hi all! I have just begun my first game project which involves a robot floating in zero-gravity, in a rotating spaceship, pulling and pushing around the vessel, pushing objects, pulling cables and so on.
what are your thoughts on the following aspects? which superpowers component would be useful if any? would you recommend coding custom scripts for these use-cases?
- collision with moving / rotating surfaces
- pushing off from rotating surfaces
- cable physics (ripple, drag)