Well, I like to post source code since I think it would be great to help people out and maybe get feedback on my code in case I could improve it in some way. I think that I have a rock-solid state-handler and some interesting game mechanics. And apart from this game jam entry I have code for a Tetris clone and other stuff on my Bitbucket page if you explore. https://bitbucket.org/backend-coder/godot-garbage-burner/src/default/
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Yeah, I should have spent a bit of time ordering the delivery of objects to make the player work to get a win. Kind of rushed to get it submitted since it is the first time to publish and do a game jam. Minimal implementation of what I originally thought up. Thanks for testing anyway!
My goal is to see if I am capable of making an original game, and the short time frame is pushing me not to procrastinate. So far, I have created something that looks like a game with the graphical components in place. Now I need to code the game play. Godd luck everybody!