Sweet! I'll purchase from here sometime next month.
Again, thanks for supporting Linux!
Nope - just the in-game menu. Everything else works as intended (including the options menu), though admittedly I haven't poked around enough due to being too busy to play the game often. If I find anything on my next playthough, though, I'll let you know!
Checking the menu in-game doesn't show any text. Game works perfectly fine otherwise (really fun, too).
Playing on Arch Linux with a Radeon HD 7770 using the open-source Mesa drivers. Can't test on proprietary drivers due to card being unsupported at the moment (too old).
Thanks for supporting Linux, btw (in case no one's said it already).
Linux user here - just wanted to say that not only did I love this game (great soundtrack, lovely art style and really fun gameplay), it also works perfectly even when using the open-source AMD drivers on a relatively-old card (pretty rare to see a 3D game on Linux that can do that).
Definitely gonna recommend this to people.
Sorry for bothering again, but I managed to find the issue. Game is playable if started with the -force-opengl command, but the characters have no textures as a result. Hopefully it helps.
Played a bit of it and I do like it so far, but I'll probably wait until the issue's fixed and the characters display correctly before giving it a proper playthrough. Again, sorry for the trouble.
Can't start the game on Linux. Crashes immediately on startup with error "killed by signal SIGABRT".
Not the only Unity game that does this. Here's a thread in the Unity forums that mentioned it. And another one in the Answers section, in case it helps.
The game looks neat and I'd like to play it soon, but if it can't be fixed then please let me know so I can request a refund. I'd ask for a demo to prevent this from happening to other users but I don't know if the game is long enough to warrant one.
Apologies for the trouble.