this is really fun but maybe rethink combat as it's a bit clunky and stage 6's boss is an ass and you're forced to just throw your sword at it
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clicking a draggable body flings them off at high speeds making it so they fall off the map which can allow for extreme height gain, they also only fling at a specific angle, it can also cause heavy lag if a corpse gets stuck in a wall
it would be cool if I could code better in unity, this is just a starting project mate and also it's an endless runner so I can't add more "levels" unless of course you mean "if I get further in the game then new stuff happens" Which I also need more coding experience for. I really just need to do more unity tutorials :P. If you'd like to support me then consider following me! It would make my day and you'll see my new games that come out! Currently dk what to make, maybe you could give me ideas?