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kotob

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A member registered Oct 27, 2018 · View creator page →

Creator of

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That works too ^^

You’re welcome, I’m glad to spread the good news :b

It’s already merged on the master branch but sadly 4.0 is a long way from release so it’s not really useful to us now ¯_(ツ)_/¯

I enjoyed playing this, would definitely play an expanded version for sure.

Needs a bit more damping to stop moving quicker when I let go of the arrow keys, since I kept sliding around and falling off while platforming haha.

It’s going to be fixed on the master branch soon, but it sucks that it’s not in the stable version already.

https://github.com/godotengine/godot/pull/18020

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Here is some of my past 2D jam games: https://asheraryam.itch.io/

Hey! Sorry I was updating the game with post-jam changes, try again!

If the problem still happens let me know!

Thank you for your feedback!

We had a lot more audio prepared but unfortunately we ran out of time, so the new files will be added when the voting is over! ;)

Thank you for playing the game!

I tried fixing the hex highlights drawing over the UI, but it was complicated so we postponed it :D

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Thank you for playing the game!

Before the deadline we realized the local multiplayer had bugs because of all the new features, so we decided to disable it instead of letting players get frustrated XD

It will be added in the weekend as soon as the voting is over

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I didn't use Sprite3D actually, I made a normal 2D game but I used it as a texture material for a 3D plane.

I then rotate the 3D plane where the 2D game is being displayed :D

This allows me to use simple 2d programming for the game and only use the 3d for the flip effect.

Nice! Thank you for trying our game :D

3D Transformations.

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Nice game! 5 stars in all aspects, it's not annoying to play.

We made a game with Godot Engine too so I was happy to see other people also using it.


Easily one of my favourite games of the jam. I had a lot of fun playing it.

Bluffing games are hit or miss for me, and this was one was definitely a major hit.

Good job!

Thank you I'm happy you tried our game!

I enjoyed your game too!

Thank you I enjoyed your game too!

This a clever fun idea!

I had fun playing a few times! I never made it to 10 minutes since the plane would always explode, but it was really fun to play.

Good job! This is cool!

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You're right the controls are hard to get used to XD

It took some time to figure it out but it was very satisfying to play!

Good job this is great! 5 stars for effort!

Thank you I'm glad you liked it!

I absolutely LOVE your work! <3

Thank you for trying our game and thank you for the feedback!

Thank you for trying our game and thank you for the positive feedback!

Hope to see you in the top 100 too!

Thank you for your feedback!

I thought of adding monsters to expand the game but I did not think of placing candles, that would definitely be a nice addition !!

Thank you for trying our game!

I had fun playing this.

I didn't read the description before playing so I was pleasantly surprised to discover it on my own!

I was completely mindblown when I started spawning a box under me in the air to increase my jump height (like woah I can do that? that's awesome!)

Good job this is wonderful :D

Thank you for your positive response! I'm glad you enjoyed the game

I'm checking out your game now too

Hello!

First of all I really appreciate your nightly builds, and I was wondering if you could add the LTO option to the building script.

See here in docs: https://docs.godotengine.org/en/latest/development/compiling/optimizing_for_size...

The LTO option makes the binaries faster AND smaller. For comparison, empty games without LTO are around 120mb uncompressed (around 90mb compressed) but with LTO they are around 20mb when compressed into zip.

Especially since these builds are used for jam games, it is essential that are as small as possible since A) A lot of people need to be downloading it, and for browser playable games size is essential.

Also B) other engines have comparable build sizes for small games e.g. Unity jam games are usually 20mb as well, so having 100+ mb for a simple 2D game is embarrassing.

I hope you consider this option!

Whoops fixed!

Really clever idea!

I had a lot of fun playing this, it's rare for a game to engage the mind like this!

I got myself stuck many times and I had fun all the time!

For a game jam this is easily a full rating, but it would nice to make the level restart automatically if you're stuck.

Good job!

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Hey, we made a GMTK game too. Check it out!

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Great idea! This was quite fun.

I would love to see this expanded into a full game where you have to type more complicated things.

I can really imagine it being very cool if you had to type the spells e.g. "fireball lightning weaken" etc.

Good job!

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Hey, we made a GMTK game too. Check it out!

I played this game for a while!

I started drawing a giant dildo (sorry I had to) and then someone started helping me out! We made a perfect 3D dildo! With testicles!

This game is pretty smart!  Good job!

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Hey, we made a GMTK game too. Check it out!

Reminded me of my favourite ramen shop!

I like the physical aspect of grabbing the electrical plugs, having a hand moving a wire around made it feel more sensory.

I would have loved to have some audio to go with the game (like generic restuarant sounds) but otherwise this is a pretty cool game! Good job!

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Hey, we made a GMTK game too. Check it out!

I've played some visual novels before so this was quite fun for me, I had a lot of Va11halla moments!

I would love to see this expanded as a full visual novel!

Good job this great!

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Hey, we made a GMTK game too. Check it out!


5/5/5

lofi pineapple radio - beats to code/jam to

I found this late after the jam but I am listening to it at work and sent it to my friend.

Cool idea!

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Hey, we made a GMTK game too. Check it out!


I saw mark playing this game and I wanted to try it too!

Easily a 5 star rating for (subjectively). I had fun playing this game and the dark mood was really enjoyable.

I play a lot of DnD so rolling dice is my favourite hobby lol

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Hey, we made a GMTK game too. Check it out!


+1 for this

I'm glad you like it! Thank you for the kind comment!

This was fun to play!

We made a similar game about lights but this is so completely different! 

I like that you need to stun the ghosts but also need to bring your light back so you don't accidentally walk into spikes.

Good job guys I'd love to see more of this!

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This is our GMTK game. Check it out!


This was quite fun I enjoyed playing it!

I would actually love if this was expanded with maybe breakout mechanics with destructible blocks in the center.

Good job!

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Hey, we made a GMTK game too. Check it out!


Thank you for your feedback! I'm glad you enjoyed it.

You may have a point about the levels lighting up, I never thought about it that way!

Thank you for playing our game!

We were actually worried about making a big filler level so instead we chose to spend our time on making varied introduction levels. So you're right! The next step would have been to make bigger open spaces with more complexity.

Thank you for your feedback!

Thank you for the detailed response! I'm quite speechless since this is probably the most insightful review I've seen so far!

I wish I could 5-star *your* review!