Crashes on me:(
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By far my favourite entry. This game could become a real game, the idea is too great.
Loved the npc dialogue, and how you're nicely greeted before you go all demon on them.
AI clearly shows in all npcs.
it's fun figuring out the tactic to kill the hero group effeciently.
I'm sure there's lots of stuff happening with AI behind the scenes but I couldn't tell.
Very interesting concept, with the ball hitting you from behind, and the walls moving.
I could really see an amazing multiplayer game out of this.
Fun enough to stick to it through the end.
Like you said, balancing needs work.
Very original idea.
i found the 'order' confusing. does it mean, when to do something, or who to target. i often wanted an option for both.