πŸ€‘ Indie game storeπŸ™Œ Free gamesπŸ˜‚ Fun games😨 Horror games
πŸ‘· Game development🎨 AssetsπŸ“š Comics
πŸŽ‰ Sales🎁 Bundles

AreebM

4
Posts
1
Followers
2
Following
A member registered May 15, 2016

Recent community posts

Spoilers Below

I finally finished the game! 

Ich fΓΌhle mich sehr traurig wann Masame gestorben war. Ich konnte das nicht glauben!

:(

Final Thoughts

I was really entranced by the fourth wall breaking concept. I believe it really opened up the game to tell a story without having to force feelings onto the player. Shawn was allowed to play the main character and experience his own emotions and react to various events in the game, but since the player was separate from Shawn, it didn't feel forced.

I feel like the story quickly escalated towards the end of the episode, it was probably intentional, but some parts felt slightly rushed, especially when Masame died; he was just slaughtered and everyone moved on from that pretty quickly. Also, I was really confused as to who this Arc character was, he just kind of jumped into the party; maybe I just missed some crucial dialogue, but I don't get why he would risk his life to help us. Was he a part of the rebellion? 

I appreciate how you tied up the seemingly random prologue and created a big cliffhanger with the dream at the end, it really has a lot of potential. I already said this, but I cannot wait for it to be completed!

p.s. In the credits, there was something mentioned about character portraits, but I never saw any during the game. Is that normal?

Whoa, awesome concept! I enjoyed playing through all the levels and figuring out how to use my newfound powers to get the cube in the hole. I was kinda disappointed at the lack of levels, but it was fun nonetheless.

Oh yea, there was also a glitch at one point in the caves. I was attempting to flee from some worm creatures, and did so successfully, but then the game raised an error that said something along the lines of "no script found" and crashed. 

Also, I traveled from the Fog Forest to Caelum, and the fog overlay on the screen didn't go away until I visited another place that had a unique overlay.

I love this game so far, thank you so much for making it! 
I've been playing the game in German, even though I'm an English speaker, since I've been learning German for a few years now and it's really rewarding being able to understand what's going on in game with a little bit of effort. 

I'm stuck on one part though, I got to where the group is attempting to save Cassandra from Aziel, but I have no clue where Ecclesia is, it'd be really helpful if you could tell where to go or what to do.

Overall, I can't wait to finish it and will definitely get the game when it's fully released, also like someone else mentioned, please add a brightness option, I can hardly see the game at some points.