I'm going to dump a lot of negative feedback at once, but I hope this is helpful:
- The tutorial feels very linear, like you're on a conveyor belt being shown one mechanic after the other
- It's never stated how to aim
- If you tap to throw the magnet it will be thrown not in the direction you're facing, but the direction the mouse is in.
- The initial tutorial seems to end in a different way to the actual levels. In the tutorial you throw a magnet into a pipe whereas the levels end by collecting a key
- After collecting a key, there's a period where a key and a number below it is displayed in the middle of a black screen, and the number then goes up by one. This seems a little... off(?) as there's no animation
- When using pulleys, the object going up should reach the top at the same time as the object going down reaches the bottom
- In the final room the background does some weird things as you're going from one side of the room to the other... almost like you're on a slope?
Otherwise I think it's a solid concept. The animations, artstyle and transitions are generally very good. And the last 3 puzzles were very satisfying. Good luck to you Mark!
Ant0kneeguy
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A member registered Jun 11, 2021