Wooohoo what a trip! I love all the colors and the weird things about this game, it's strange but in the right way. Some small complaints I have are the pace in which he "runs" and not knowing when a turret is aimed and ready to shoot, I wish that I had some other indicated especially in new areas of the game where I'm not completely sure where the turret is, but I understand both of those things add to the challenge of the game and don't need to be changed. The BIGGEST complaint I have is the last area I was in (In my video I enter that area at 14:25 then I come back to it again around 17:00 minutes) *SPOILERS* this is the area with multiple walls/boxes to hide behind, but there are at least four turrets I know about *SPOILERS OVER* I think that part was just such a jump in difficulty from everything else and I'd really be interested to see how to beat that area as well as what happens at the end of the game because I could not beat that part. But that's the only issue I had with the game everything else was super fun and colorful and i had a good time! Maybe you could do something more for this in the future, I would love to see a level system in the game where it just keeps getting harder!
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Such a good, silly game. I love the jiggle of the arm and the length of the stretch, I totally wanted to be able to grab the other customers though I really wanted to see them freak out or get dragged back to you that would have just added an extra something to it for me. I also would have loved to see some more challenges besides a stealing one, it would have more replay value to me, but I did really enjoy the stealing part and the noises that the guards made. For three days to make this I think you did great and I look forward to seeing what you do next!
AND WHERE IS THE RICE??? Did I walk by it time after time? haha I swear I didn't see any!
I really enjoy the concept of using the camera, you see game after game involving a camera but i've never seen it used this way before and I love that. I absolutely loved that we had to go through different doorways and puzzles to find the next piece to let us advance, but I had suuuchh a hard time navigating through the room with the little black demon ball. To be fair the controls were a little weird for me, after some time I started to warm up to them, but was totally confused when I entered the game because there was not a menu option for controls and there was no tutorial in game, you could even change the poster on the sign to the controls because I was pressing every button on my keyboard trying to figure it out and remember what I pressed. The only other complaint I have about this game is that when you're using the camera, the things you need to rewind are great I love the static look to it, but I feel like everything else become somewhat hard to see. Other than that I think you made a great atmosphere and a really interesting concept, I look forward to seeing what's in the next chapter and what else you'll do with the game!
Wow, this was such a cool, fast little game, it looks like you put so much effort into it and it looks amazing. My first impression of the game was how cool the art looked and how amazing the back looked as well. I loved having this bot to complete these little puzzles with, it was a really simplistic way of doing it but I really really liked it, especially working around the fact that he wants to save EVERY human including the enemies. I wish there was some way to play the game without having to kill every enemy so the outcome of the game would change because my heart hurt after finishing and coming to the realization of what was happening. But absolutely great game and I would love to see more of this, like a full game, because I would jump on it! I look forward to checking out some of your other work, thanks for the game! :D
So glad to see the improvements of this game!! The new meats are awesome I think they each add something different, i'm not sure what one I like the most haha. Adding in more drops and lowering the bronze was great I actually managed to get a few of them! I still have no idea how anyone will get 400 kills but I want to see the play through when someone does lol. I really wish there were more areas to shoot the meats in, the screen shots got me super excited cause it looks like an alleyway and a kitchen, but we were still in the backyard (not that it's a bad little map). I would really love to see some form of healing also added to the game, it doesn't even have to be something like if you're not being hit you're healing, maybe it could be a drop like the guns or maybe you eat one of the dead meats, I don't know, but I feel like the higher scores would be much more manageable if there was some way to gain health back (especially when the gun runs out of ammo and you're running around tossing batteries in the mystery machine) The only other issue I had was the batteries are just still such a pain in the ass to get in! The wood did help a few times, but for the most part the batteries bounced out or went over, I did find that being farther away from the battery machine and throwing them in helped a ton! I do like the new added weapons and the system you have for unlocking things (such as the star and grenade). I really enjoyed the challenge modes and would love to see more of them in the future. This game is super fun and addictive, I want to play constantly outside of recording and I can't wait to see what else you add in to make this game even better!! (Still waiting for those cardboard cut outs ;))
I enjoyed this quick little game! I think the creature is super cool and would have loved to seen him do more! I'm a little curious why he spits stars into the universe, but cool none the less. I really wanted to see him crawl out of the cage and be with you or eat you or something, but what ever that little alien slug man is doing out there, he's a good boy ahaha. I'd love to see an updated version of this with a little bit more in it, but it was still fun for a fast play!
I like the concept and the graphics and everything in this game is super fun! I am having a lot of trouble with the controls though, I feel like where ever I want him to go he either goes in circles or just does his own thing, I hope that you can update the controls so I can fully play this game :) But I did enjoy it and I really do think the humor is there all i'm lacking is control, but its real fun!
What a strange little game, I'm not usually a fan of pixelated games, and this one really wasn't much pixelated but I really enjoyed the style of it. I don't have any complaints besides I wish there was more story, but I also understand things being up to interpretation. I really wonder are there three things to find and will they affect and change the game? Because I might go for round 2 and try to find them all. Overall it was a short, fun, creepy experience and something to think on. A part 2 to this could be really awesome, maybe another person exploring about and piecing this story together further? That would be awesome!! But I look forward to seeing what you do next! :)
I literally had a heart attack with her first appearance, so thank you for that! But this is a super simple game that was made right, you have your little bit of story in the beginning, your own concept for a creature and just the right amount of jump scares. I personally will never make it to the end so I have no idea if there's a cut scene or a little bit of dialog at the end, but it's difficult and everytime I die I laugh instead of being pissed off, so you did good in my book ahah. I'm impressed you made this in 48 hours and I think you did a great job with it, I plan on taking a look at some of your other work, it looks just as eerie :)
I had an enjoyable time playing this game, unfortunate I haven't come up with a name yet, but maybe one of my subs will :) I like the slender esk of it but with bottles instead. I like the shape of the map and I think the atmosphere is this unique style thats pretty but can keep the creepy feeling of knowing something's after you alive. I think the creature you created was absolutely hilarious, you have this fear of knowing something is chasing you and when it catches up to you you're like "What the f***!" It was great. The only complaints I have are the beginning paper animation got frustrating, I think if you could make it so if you don't go to the main menu you'd just start with the paper saying collect 8 bottles instead of forcing us to watch the same animation after every death when we just want to go find the bottles. At times when I was playing I would walk by the walls and occasionally an E/F would pop up for just a second but spending a few minutes looking for the bottle I could not find it, and I experienced some pretty bad motion sickness after playing the game for about 30 minutes so unfortunately I didn't get to see what happens after you collect the bottles. As for the motion sickness i'm kind of weird with it because watching someone play the last of us i'll get it as well as watching someone fly a plane on GTA, but playing them i'm fine, so I wouldn't change anything on my part I would wait until you get some more feedback! Back besides that I had a great time playing and trying to climb over top the mountains in the game!
P.S. WHAT WAS HE SAYING???? Is it supposed to be inaudible or is he actually saying something? lol thanks
This was a really short, fun, frustrating, enjoyable mess of things lol. I loved the atmosphere, and old doctor going into his rotting hospital for files but the creature he created is still lurking below, (and the wonderful old music) I think that could be a killer game if you had a bigger team and bigger budget. I had some hard times with inspecting/reading much of anything it all seemed very blurry and I know it's not an issue with my PC. Besides having some issues with the maps and papers, everything else was fun for a small quick game, I had to play this a few times to get to the ending because after you can't run from the monster you're basically f****d. SPEAKING OF THE MONSTER!!! He's beautiful and I want a cardboard cut out of him in my recording room ahahah I would love to put this around my home and see what kind of reactions I can get from people, he's like scary but also fun to laugh at and these hands man, they are just out there... literally, but it gave me a good laugh every time I looked down so I like them ;)
The game looked awesome, and you did a lot of things very very well, I'm for and against this idea of waking up in a random location and having to find your way out for a small game because it adds to the creep factor but I love me a good story! I thought the way the noises were placed for the "jump scares" were done very well because you're not expected to hear a massive thud or a glitching noise opening a locker. I would have loved to see a different ending or even something we can do to make it out alive, I think that could be something cool to throw in an alt ending. I also would have loved to see the mannequins looking at you or following you with their heads as well as movement whenever they're behind you because I kept looking back expecting these things to come after me and it definitely would have been a good scare! I think this could be made into something bigger and I completely see it blowing up! Overall I thought this was pretty well made for a short and fast horror experience and look forward to seeing what else you come up with!
Woo! I played the first Chapter today and needless to say it was AWESOME to see this crazy doll creature in action! You guys really know how to set the atmosphere and keep everything creepy and new. This puzzle was very easy and simple, yet it took me wayyyy longer than it should have and that's on my part. I also completely missed the piece that goes into the power box that's sitting on the doll behind the EVIL flashlight mound and I was in that general area quite a few times, so maybe making that just slightly more visible, whether that color or a small glow I have no clue, but that would be cool. I'm not sure how I feel about the hand animation coming from the lighthouse, I died quite a bit so it seemed tedious, but hey that's death. The other creature that you see an animation for has me asking some questions!! So I can't wait to play the next chapter of this game and see where we go from here, especially after the hands at the end UGHHHH!!! Your game is AWESOME! Oh, and thank you for not making the entire room reset when you're hit by that doll creature, because that would have been an extremely long process!
Hey Primary Games!! So I have a small question, after playing the demo of your game I was super impressed and completely plan to purchase the game (and do a full play through) with that being said I notice next to buy it says chapter one, is this game coming out in chapters? And if it is coming out in chapters will each chapter be 4.99 or is that a solid game price? Thanks and sorry if you've already posted these answers, I just haven't seen them :)
This game was so simple, but so FUN!! I absolutely suck at it, but I still enjoyed playing it, I even continued playing it after recording. Some things I would like to see happen with the game are more things to interact with, (I was really hoping we could do something with the grill because LETS COOK THEM!! I also think it would be really cool if we could set up traps or just use environmentals more... but maybe I could and I just didn't find it or do the right thing?) Other than that it's real small stuff, I wish when we ran, we ran a bit faster, and I wish there was a section that I could look at for the controls rather than figuring them out for myself or coming all the way back to Itch.io to read them, and lastly, GIVE ME MORE BULLETS!!! I had the idea of maybe the hot dogs just dropping bullets or something when you kill them, or maybe you could do something else with the dispenser machine, i'm not sure. I always felt like I ran out of bullets within the first minute of picking it up!! I do really like the weapons and I can not wait to see what else you add. I can not wait to see what kind of challenges you'll be adding, and I read your update about petting the dog that pops in and I LOVE IT!! This game was great and I could not stop smiling! And once there's more added with challenges and future updates I definitely want to come back to this game and check out the improvements you've made, I look forward to it!
This game was such a good time! I like the setting and I love the way the rock characters look, I was a bit upset about no big fight at the end with the big rock, but i'm not sure if the game is just unfinished because in the description it sounds like you have to fight him to save the class. The only other issue I had was if I got to close to the grey of the desk I would fall right through, I assume that's just metal around the desk not an unstable area, so that got me a few time, but I still enjoyed the hell out of it and I like how we just have this little like, cut off at the elbow, hand running around it was hilarious! I hope you do more with this, maybe add something with the paper and scissors as weapons too since you're doing a rock paper scissors theme! I think that would be awesome!!
WHAT AMAZING DEMO!!! I think this is such a cool concept!!! I love the execution of the asthma attacks, the game is absolutely gorgeous, the sound is so suiting and I love the voice actors accent, it's really put together so beautifully! I do feel like a bit of an a** for playing the demo and uploading my playthrough and then doing research and finding out it's coming out tomorrow so that's a shame, BUT I will absolutely being doing a full play through of the game once they are available. I have no complaints, I adore the movement and I think all of the puzzels and ideas are going to work GREAT!! I do suck at opening the doors though and I had a bit of trouble turning the crank, but overall I think this game will become very very big and if there's anything I can do to help you guys at all i'd be happy to (I liked the demo that much) But yes! I look forward to the chapters to come!
This game was wonderful, it had such a galactic cafe vibe (Stanley parable creators) slightly upset when I realized I couldn't put my own name but then laughed my ass off at the pre name. Creating characters in this game was amazing and can take you as far as your mind will let you, I am absolutely having my friends try out this game. I thought the game was creative and just sarcastic enough for you to have a great time! The only thing I had trouble with/didn't fully understand was the calendar, after I pressed the grow up piece it didn't have anything but a black screen, so i'm not sure if that was your intent or if it's just a bug, but it was fun regardless!! I look forward to checking out some of your other work!
This game was beautiful, LESS PEOPLE MORE DOGS!!! Oh my god though, I kept ending in the closets, the only problem I had was I felt like the noise where the arf came from wasn't coming from a singular direction, but I know you had the arf word coming where the bark was supposed to be. I would have loved different challenges in this game like maybe trying to hit on someone without their dog attacking you or something, maybe even having to chase and catch the dog. But this game was great and I appreciated the silly ending things about eating ice cream for dinner or reading internet quizes it really captured how sad my life is lol, I look forward to some more fun games!
I LOVED this game, i'm so in love with the concept and you did it soooo well, well worth the two dollars! The atmosphere was amazing and the timing of the rat was perfect, the way he just looking at you made him extremely intimidating without him doing anything. I thought the tasks were very reasonable and didn't take too long, the only thing I would've changed is when you pick things up you can only throw them, I had a bit of trouble with the balls in the yard, and thought the process could have gone a little bit faster if we had the option to move with the toys. I really thought you executed the nightmare and the fear of this child so well. I would absolutely love to see you do more with this, more play offs of childhood fears I would be coming back for more and more!!! I'm glad I got to experience this game and was able to share it with some other people :) KEEP CREATING!! I look forward to seeing what else you come up with!
That was an interesting game, yet very simple. I am a huge fan of obsession when it comes to anything, books, games, movies, and it has to be done REALLY well. On that note, because of how simple this was, the ways you did it were really great, I love how we saw the flash of it on the computer and how we convinced ourselves that we needed to go out and buy a power tool to figure out what's going on, but not just any power tool, it had to be the most expensive one, it's those small details like that I appreciate so good job. As far as what this is all supposed to mean, that's lost for me, but that's totally fine lol, i'm not sure if we're inside our own head, if he's lost his memory after killing the wife, if he can't live with himself and his mind suppressed it or he had a disorder, but I still enjoyed the game. The only thing that got me a little bit was the jump scare and that just, omg i'm in love with the cheesiness of it! Hahaha, but i've looked at your page and i'm eyeing some of your other games so I look forward to whatever you'll be putting out next!
I really appreciate what you are trying to do, it's very hard for people of abuse to have a voice and i'm glad you're trying to help bring awareness to the situation. I'm not upset or mad about this but i'm not sure if you're familiar with much animal abuse, I think there's so many dog abuse issues this could have been more based on that but at the same time i'm torn, because I understand most people are scared, uncomfortable, or just don't want to deal with things regarding domestic abuse, so I still appreciate the way you went about putting it into something like this, I think we can all relate to loving our animals so this puts in into perspective. Regarding a few of the other comments about your game I had no issues with the controls at all and thought they were very straight forward and easy to follow. Thank you for sharing this game with the world and I'm glad I could share it with others ❤ I'll be interested in seeing what else you come up with!
I really really loved this concept, I think with a bigger budget this could be turned into such a huge game!! So the only thing I had a bit of trouble with was finding things, I don't know if they were supposed to hint towards them or be completely find them on your own but thankfully I was able to find them and just a small thing is that I had such a had time seeing with the lantern I was hoping it would have lit the basement up just a bit more. I do love this concept, it's such a simple idea but I know this could be made into something huge! I hope you do more with this and I can't wait to see what you have planned next!
This game was so simple and so cute! I think it was made really well for what you had to work with, but I would have loved for the cat to wake up or chase after the mouse and I think it would have been cool to have some spooked guy looking around! I didn't quite understand what happened after we watched tv, it looked like an evil ghost was keeping him in a bedroom, but we never saw the door for that? That's the only thing that confused me, but other than that I thought the game was great! I look forward to seeing what you'll be making in the future!
This was a fun game to play I had a lot of good laughs and felt like I actually related to the couch potatoe death, because... well, that's how i'm going to die. LOL well thanks for the game it was super simple but very fun! Looking forward to seeing what else you'll make! :)
I actually loved this game so much, it was so cute, it almost seemed repetitive, but it kept my interest to keep playing for quite some time. I would LOVE to know what the words in Latin are because I am not the translator for it, but other than that it's a super cute game and I had a great time playing it! Great work! <3