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Andrew Gleeson

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A member registered Dec 05, 2013 · View creator page →

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Well spotted! Luckily this is an easy fix. Thanks!

Ahh yep, that old bug.

It's currently been fixed so that doors always have an invisible barrier for boxes - they're never meant to go through them so I figured this just tidies things up. Also, they now don't close if you're still in the way.

Thanks for reporting!

Replied to Gero in HTML5 BUG REPORTS

Hmm! According to GM:S Docs Safari may not adequately support HTML5, but that seems ridiculously out of date. So I'm not sure on how to go about fixing that.

However that 'save.ini' is an obvious bug and an easy fix, thanks for spotting!

Created a new topic HTML5 BUG REPORTS

hi i gotta sleep but maybe post your html5 bugs here!

"NOTHING YOU CAN DO"

I liked this! Very interesting worldbuilding. I loved putting pieces together in my mind about the story of the world (especially how new info brings new perspectives), I much less liked hunting down the last few runes - I was initially hooked upon discovering the Temple, but towards the end I didn't feel like I was finding any clues to hunt down their locations. This is where it stopped becoming engaging - something to think about.

But thank you for making this! I look forward to more worlds from you. :>

cute as heck how are you so good

Tried my best but no luck still (not hugely familiar with JS).

The itch script doesn't seem to have updated in over a year?

Hey! Can you check to see if this still works on the current version of Tweetdeck? This was a really great tool! ♥

Definitely my favourite from the jam. Very pretty!

Please tick the Windows checkbox so this can be downloaded in the itch app!

Ah wow, thanks!

It seems to work fine for me. Is this happening with other games?

Weird! I've heard of multiple cases of this happening but I can't seem to replicate it. :<

Is there a playable build?