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Retora
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I like StepMania, I also like Phaser. So I decided to create a StepMania clone with Phaser.
The game can parse and play StepMania .sm charts. It handles freezes, mines, and more.
But now there’s a small problem. I need an interface like StepMania’s. For that, I’m planning to use CSS and the JavaScript DOM to create and manipulate HTML elements. That should be enough to recreate the interface.
But I’m not very good with CSS and I can’t get good styles that can recreate something like this.
That’s why I came to the forums to ask for help.
Does anyone know how to recreate the StepMania interface in HTML/CSS?
I was planning on making a modern rogue with Phaser but looking at the jam’s page I found this:
Resources:
libtcod (C++), rot.js (JS), jsrl (JS/TS) and T-Engine (Lua) are all dedicated roguelike libraries/engines which can be very useful for completing a game within the week.
Those are for console-based classic games.
So my question is: Are graphics allowed? Should I use png sprites for a fancy roguelike?
Simple game, I like the art, especially the laser animations.
Credits to oberzs
I worked in this game 8 hours and I couldn’t finish it.
I like the red warnings when about to lose.
Yeah me too
Also, the game loaded really fast on my phone, what engine did you use?
I use Phaser 2. It’s a JavaScript file with 800 KB of code. I don’t have a PC so it was the only way to make this
I like the idea of the game and it has a lot of potential, well done
Thanks man!
yess. I use that app to load the games I made in my cheap phone.
```
Samsung Galaxy A03s (SM-A037F/DS) | Mediatek Helio P35 | 8 Cores | aarch64 kernel | arm64-v8a | Clock Speed from 400 to 2.30GHz | Android 13 | API Level 33 | OpenGL ES 3.2 | Not Rooted | GPU: PowerVR Rogue GE8320 | Chips: samsung, a03s, mt6765 | 3777 MB RAM | 51.31 GB Internal storage
```
I already know how to create HTML5 video games with pure code. I have used phaser for quite some time but it always made me cumbersome to create big games.
I'm looking for something like Unity but for Linux arm. I need it to be HTML5 because:
1. HTML5 uses GPU for the graphics. In my environment GPU is the key for performance
2. HTML5 games can be played directly in the browser. People don't want to download .zip files nowadays