Can the story start sad and pick up slightly or does it have to be 100% sad?
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Awesome feedback! I was obsessed with making the helmet high poly/smooth but completely forgot about the high poly count. I'm still using 2.79 version because it's the one that i learned with. i did try 2.8 but i just didn't really jive well with that version. Thanks for the tip on Mark sharp and the Edge split modifier. :)