yeah i am interested mail me at
abdullah1013shafqat@gmail.com
thanks
alright so firstly congrats on your first game jam entry, game jams are a really fun way to get better at the art of game development.
and good game needs some work here and there but overall nice try
work on the camera
the jump it feels floaty
the environment crafting specifically textures.
keep up the good work team
alright so firstly congrats on your first game jam entry, game jams are a really fun way to get better at the art of game development.
and good game needs some work here and there but overall nice try
work on the camera
the jump it feels floaty
the environment crafting specifically textures.
keep up the good work team
alright so firstly congrats on your first game jam entry, game jams are a really fun way to get better at the art of game development.
and good game needs some work here and there but overall nice try
work on the camera
the jump it feels floaty
the environment crafting specifically textures.
keep up the good work team
Pretty cool game how you go between a rocket and a character.
also refer this to Elon who knows he might actually give a discount on a tesla or something.
one thing that it seems your hardware is pretty good it seems cause had some performance issues on my system, i am playing on a intel i5 5thgen intel graphics. just for reference
Well Done team!!!!
making a 3d game for a game jam is always a gamble as it is considerably more tough. this is givign me Karlson vibes, a speerunable game.
the shooting to get platforms was great, the charge indicator on the ADS and normal was great, the shaders were great, the music was great, you get the point.
but the movement controls they need some working in a parkour type game like this controls are the most elemental part.
hope my feedback helps
keep up the good work
what you have acheived without a game engine and using java is really impressive.
but there are still some things such as the player movement feels clunky also the game lacks some "juice" meaning there should be some SFX or VFX when attack or damaged.
Solid Work though will say again doing this with java is impressive feat
i also lost your feedback due to the popularity of your thread lol.
thanks for the feedback, i will play your game soon i opened it once not (from randomly in the submissions page mind you it looked real cool), but as it was a download one i pended it cause i didnt have much time at the moment. i also had java last semester so made my End semester project in it, would be cool to have a look at your source code.
just a tip though browser games get more plays even though in retrospect the loading time in the browser takes the same amount of time.