Really impressed by what you've got going here. I have to say I'm most interested in the gun building mechanics, there's so much potential there and yet so few devs I've seen work with it. I also love the sort of red sepia palette. I can't say for certain if it's intentional (I know how early art works) but it gives the rough maps a lot of personality. I haven't gotten the chance to take the demo for a spin (hopefully this weekend) but I'll leave another comment once I do.
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