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I love the pixel art so this is my list of requirements for this game:
screen width = 160
screen height = 120
color palette = 16
tile size = 16x16
no text = (really who want to read on fps games? haha)
low poly models = I don't know how to do things more complex though
I think that's it for now.
My first jam starts here!
I don't like too much the space theme, I prefer the middle age haha.
I have been working with libGDX with a couple of years and I feel really comfortable doing anything on 2d, so I want prove myself and do something in 3d.
Brainstorming right now.
My name is Manuel, I'm from Spain and I want to say that I really enjoy develop games with libGDX because I hate the drag-and-drop system used by others platforms.
This is my first game jam and I'm so happy to join myself to you.
My favourite tools are Android Studio, Aseprite, Blender and Tiled.
Here is my twitter if you want to see my latest updates @UnGraphicsGames
I'm going to work alone, good luck to all of you! :D