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AlexintheTardis

9
Posts
1
Followers
6
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A member registered Jul 11, 2023

Creator of

Recent community posts

Grazie mille, gentilissimo!

Scusatemi tanto, non so a chi e come rivolgermi, ma sul file per la LocJam6 (text_translated) manca la parola windows (finestre) per gli oggetti, proprio a inizio gioco, Ho notato che su file text_english invece c'è. Scusate! non so come contattarvi!

Ciao!!!! I would also like to join!

Ciao a tutti! I was contacted by someone on Facebook about this LocJam, I am actually currently working on a videogame localization from ITA to ENG. Let me know how I can help :) Ciao ciao

I really like the idea of this game and of the reversed role! I like that you have to create a strategy before moving so you always have to think ahead, and every level gets a bit more difficult given the new enemies and dungeon obstacles. The enemies are well thought out, I feel you can improve the complexity of the game even more in the future, for example, the perks the Hero gets as well (other than the sword). I hope you get to fix the bugs the game has and maybe create a little more variety overall so it doesn't get too repetitive, other than that the game is very good!

hahahaha this idea is really really cute!!! I love it! The demo could have been longer and many more things to destroy, so maybe one farm is not enough, Idk how you could develop that. But congrats on the nice idea!

I liked the idea, I think it's really cool but I didn't like much the fact that it feels like the character just slides, not walks. Might sound stupid, but it should feel more like you actually move him. Didn't especially love the visuals and graphics of the game, but that's a personal preference. It could be developed into a  nice game though :)

I wasn't able to run the game on browser, it won't start. The buffering gets blocked halfway through. :(

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I really like the visuals of this game, the art style is very beautiful and the tv frame is really nice. When I got into the cave though and met the stronger enemy, the huntress got stuck in a wall and couldn't keep going. Overall, a cool idea, maybe not super original in this "reverse role" but something I would like to see in the future if you develop it. Also, maybe some more diversity enemy-wise and also for the collectible items (just coins and carrots).