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Alexandre Moreira

31
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A member registered Feb 12, 2019 · View creator page →

Creator of

Recent community posts

I hear you.. I certainly was limited by the time constraint myself. Hopefully you'll make a finished version! 

Interesting take on this. Unfortunately I kept dying cause I wasn't keeping an eye on the timer... Maybe have that ui closer to the player sprite? 

Thanks!

Thanks! I hear you. I spent so much time on the systems, I ran out of time to work on proper UI (as you can tell).

Thanks! Yeah the rules are hard to explain and I totally ran out of time to explain it with a tutorial or a visual explanation, unfortunately. Glad you liked it tho! 

Interesting game. I'd love to have been presented with the usefulness of the dice earlier on. Also, I think the platforming is a little tough, maybe an improved player controller would do wonders!

Looks really nice, and it's a cool idea. I'd love to see a slow time mechanic for when you're changing the chosen dice, as well as some better feedback when you pick a relevant di number. I'd definitely love to see a fully realized version of this game!

Found this in the rules section:


4. Teaming is accepted and there is no maximum team members.

(1 edit)

Aw, brilliant, thanks! I'll have a watch.

Holy crap this is such an incredible game! I could play this all day long. Genius little puzzles.

Thanks! We might spend the time to properly implement it.

Yeah! We implemented that in the last half hour, and that's as far as we got! It was meant to be continuous, but I'm glad you enjoyed it regardless!

I'm confused, yet very intrigued! 

Thanks!! Yeah, we wanted to make death a bit more meaningful and offer health drops so it wouldn't happen as easily, but ran out of time...

Either way, it's impressive what you got done, especially given the unique concept. Congrats!

Thanks man! Yeah, unfortunately we ran out of time to do a lot of communicating with the player!

But I saw it in your presentation. It's pretty cool :D

I've been thinking about interesting ways to turn different types of games into CCGs. This tells me it's possible to make a dungeon crawler one!

This is brilliant!

Really really interesting concept. Is it me or did you run out of time to implement more than one object? Maybe I missed something. Would love to play a full version of this one :)

Really cool concept! I saw your presentation, for a first game this is pretty great! Congrats :)

Wow, this is super cool! I'd totally play a finished version of this idea. So much potential! 

This game killed my pc :(

Holy crap, I wanna see a full release of this with the bugs worked out (no pun intended). 

Interesting and well executed idea! Would love it if there enemies would more or something, to maybe add some more dynamism to the levels. Congrats!

Thank you!

Truly interesting concept! I love how mundane items become the way you reach the end of the level. Interesting implementation of the theme. Would love to see this as a full-length game :)

Beautifully designed and executed. I got the gist of it within one level, which is great given the particularity of the design. I could totally see this being a fully fledged mobile game!

Great concept! I could see this as a mobile game, for sure.

I'd love it so the camera would move ahead of the character, I often was killed by enemies off-screen. Also, enemy projectiles are too fast, in my opinion. Great concept and game though, especially for a jam game!