The game is fun, but the jumping is tied to the frame rate, so it's not really playable on my PC. The jumps are too short, so I can't reach anything in the starting area. I tried opening the developer tools with F12 and throttling the CPU, but then the game becomes very laggy, but barely playable.
ゲームは面白いんだけど、ジャンプがフレームレートに依存していて、私のPCではまともに遊べない。ジャンプが低すぎて、どうしても届かない場所がある。F12で開発者ツールを開いてCPUをスロットルしてみたけど、そうすると今度はゲームが重くなってしまう。(もし翻訳がおかしかったらごめんなさい、AIで翻訳しました。)
Alex Davies
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If you are stuck, try singing/humming these sounds to the microphone: https://voca.ro/1ogJ5pddH1wk
This game's great! The idea is nothing special, but the puzzles are soooo well made that it's ended up as one of my favourite games of the entire jam.
I did find a couple of bugs, though. When restarting the level, sometimes the food doesn't reset (it stays turned over when it wasn't originally), and you are able to undo a move without undoing a turn, meaning you can repeat this the completely control the state of the whole board, before any microphages have even moved.
A great infinite runner, but the link to the theme feels a little bit weak. I actually think that it would be fun to tone done the speed, and have one person control both cars in the multiplayer mode.
My only real qualm is that the hitboxes for obstacles feel a little bit too big. They're probably accurate, but I'd recommend making them (or the car hitbox) slightly smaller, so it doesn't feel unfair when you graze the edge of a barrel and then lose.












