Thank you, I'm very happy to hear that you enjoyed the demo! Currently there isn't any significant progress being made on this game, but I still hope to release it in the future (haven't decided on cost)! Thank you so much for your supportive comment :)
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Hello, and thanks for your interest in a(t)rium! I'm happy to hear that you enjoyed the demo :)
Unfortunately, there is currently no release date for the full game. A lot of things have come up, and I have not had time to work on the game at all. This game will be finished eventually, however, so please stay tuned!
Thanks for your patience.
Hello! It's really nice to hear that someone liked Kennith (a lot of the feedback I got mentioned that Kennith was too much of a jerk, and Hisashi has been the most popular by far). I'm also glad that you enjoyed the art!
Thanks for giving the demo a try, and sorry that it was so short. I hope you'll enjoy the updated demo when it's released :D
Thank you for giving this demo a try, and for leaving a comment! I'm really happy to hear from a fellow designer, and I'm glad you enjoyed the interface features and the art overall.
As far as whether there's more to the concept, there will hopefully be an updated sometime this summer (probably late summer), so I hope you'll give that a try then. Hopefully Kennith will be less abrasive then, too (probably not, he's just a jerk)! :D
Just wanted to say that I've watched the video, and I really enjoyed your commentary! Hearing your reactions as you continued through the game was really quite valuable to me as a game dev. Thank you so much for taking the time to do this!
Hello, Glitterbark, and thanks for giving this demo a try! I can't (shouldn't) say much about your guess (theory? hypothesis?) right now, but I'm very impressed by your detail to attention. I do tend to make puns out of character names, and I didn't expect anyone to catch the plant reference in Hisashi's. Bravo on that!
I wonder if I was being TOO sketchy ahahahaahha
This game is planned to be PWYW (which I pretty much consider "free, but players can leave a tip if they want to"), haha. I'm not quite ready to go full-commercial yet, though I'm really honored you think that this could be!
I hope the next demo makes this story less sketchy :'D
Thank you so much for your comment, and we're* glad to hear you enjoyed this short demo! The video is very much appreciated, actually, since it gives us* feedback on how players tend to interact with the game features; will definitely check it out soon :D
*I keep saying 'we' and 'us', but the studio is literally just me. Whoops.