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AkioLight

2
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A member registered Dec 13, 2017

Recent community posts

(3 edits)

On another note, I found the game can also works great with an alternative narrative : the story of an employee doing self-bondage at work on non-working day. Was it the idea at some point ?

It explains why there are escape tools and how she know their locations. She increases the challenge at every session. Sometimes she go too far with her scenario (last levels feature) and sometimes she got unexpected visits. ^^

(1 edit)

Great job ! Your moving mechanics are well balanced, it feels really great to play. Visuals and sounds are also really neat.

Not surprised that everybody want to see more content and features. I will only hope you have some surprises for us or a next game using the same base in the future. ;)