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a_shovel

1
Posts
A member registered Dec 23, 2019

Recent community posts

Excellent job!

My one problem is that "air resistance" (deceleration when you let go of the buttons) is lumped under the same control as "air brakes" (deceleration when you hold the backward button in the air). Some games have them very similar, some games have them far apart, and that's an important design decision!