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A member registered Nov 10, 2015 · View creator page →

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@gapMindful Shoot, I didn't know this issue was so easy to replicate. I'll try to push out a new build that fixes this by the end of the day. Thanks for being patient and restarting to check out the rest of the demo :]

I agree with what you said, the rotation is a bit finicky at the moment, as sometimes it rotates unintentionally. I originally dealt with this by having the rotation only occur if the player held their hand close to their face, however I extended it forward in order to make sure people can rotate easily. I plan on adding visual queues for the rotation to remedy this issue.

The reset orientation should be set to R... I may have made a mistake in the last update that disabled this feature, I'll check it out.

Thanks for taking the time to check out my entry! I really appreciate it. :]

@bernhelm - I'm sorry to hear you experienced this issue, it's known to happen under certain circumstances and I'm releasing an updated build soon that should solve the problem. Thanks for checking out Spacehiker!


I can't seem to find a way to send private messages on this site. If you'd like to reply in private, you can reply to our email "contact@25hd.net"

We are currently working on a large scale project, so we don't have too much time to devote to side projects. However, your proposal does sound interesting! We haven't worked with the LEAPMOTION for awhile, but they have made great strides as of late, so I'm open to exploring this idea.

Could you let me know more about your haptic solution, as well as the scale and scope of the project you'd like us to work on?


Matt @ 25HD