Thank you for the feedback!
I totally ran out of time for sound & music, but given how much value they add for relatively little effort, next time I'll prioritise them higher.
Glad to hear you made it through - ironically I did some rushed rebalancing at the 11th hour because initially it was too hard (and I'd rather players get through too easily than not at all).
I haven't played your game yet but I will later today when I have some time :)