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Hello! Could you help me!

1. I cannot auto fill the FirearmCollection like the SpriteCollection can do. For now, I have to copy FirearmCollection from the CharacterEditor scene to my new scene. But it is not the best idea because both MilitaryHeroes package and CyberpunkHeroes contain this FirearmCollection.

2. When I call Character.EquipFirearm in my script, the arm behind still moving whenever I set the Firearms1H. I think this is an issue but the CharacterEditor scene still can set the arm without this issue. How can I fix this? 

Hi! It's common case to copy FirearmCollection to your scene. I'm not sure what exactly happened in your case, so the better way is to debug and find the difference between your setup and editor scene.