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I like the idea of the constantly changing floor tiles and the distinguishing between friend and foe ideas, and the youtuber in the corner was a cherry on top.

On the gameplay side I think this game would've definitely benefited from a jump button (I know this is basically a mod for another game but just food for thought) so that you can choose between being mobile and getting/losing points or staying on top of the blocks and just waiting for enemies to come to you but get no points or pickups. However since this is the So Bad Its Good jam, the absence of jumping is perfectly fine.