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Since buying and downloading QGO on my quest 3 it has seemingly tampered with my height and controller calibration settings so there is a extreme offset between my head and floor in games and the controllers and where the game thinks the controllers are. I think it might be because of the V64 update but idk and i cant play games because of it. I've tried launching the games (Vail Vr and Ghost of Tabor) from default settings and then in the regular meta menu and the QGO menu but it still messes with it. I even tried to run GOT in pcvr and it was still an issue, however it doesn't seem to be an issue with using applications like Virtual Desktop and just being in passthrough mode.

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Hi, QGO can't alter height nor controller calibration, it only change the refresh rate, cpu level, gpu level, ffr level , etc..., and all the modification QGO do are reset to default when shuting down/rebooting the device. So you risk nothing 😉

Nobody reported this issue since QGO was born and don't have the problem myself on my 3 headsets.

Anyway did you try to reboot the Quest ? Did you try to redo your guardian virtual boundary, did you try to clean your guardian virtual boundary and redo your guardian ? Did you try to reboot your controllers ? Are you playing in a dark room ?

All these things could help.

And yes this v64 have some problem but I don't have this one.


EDIT : you can also try to disable Lying down feature

try it with lying down mode is off some users reported having issues with hights on v64 at least till meta fix it dont think qgo is cuasing it

Thanks for the explanation, it's possible you're right.