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I am soo sorry to hear about your issues running my game. You kind of need a good gpu for unity urp to run smoothly. I used a lot of shader graphs which are well known to slow games down on older/lower end computers. I also used a ML algorithm for the enemy that I have trained to dodge bullets, attack, and move which can be very heavy on the CPU and GPU. I will try to send you a link to the game with shader graphs disabled if I can during the comp. If you have any more feedback please comment. Thank You.