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(+2)

I've done the first two runs before I knew that the controller icon on the top left was the instruction panel. A good old "How to play" menu item would have been better to me.

I think that the mini map panel and the info box on the right are always needed, how can anyone play this game without knowing the next objective? 

As I said I've done the first two runs without knowing what to do and I suddendly got the game over screen because I didn't have the two panels.

Also you said that the various characters had a difficulty factor but I havn't seen it anywhere so I randomly decided to lie or to tell the truth and it's never fun in a game if you don't know why are you doing something. And if they had a difficulty factor shown then how was I to know if I was able to pass the check or not?

The idea for the game is interesting, you have limited time to gain trust and money from your clients but I think it is underdeveloped. It doesn't fit the theme of the jam too much because the liar is the protagonist and not the game itself.

I don't want to be overly critical but this could have been a good game with a little more attention to its main features.

The pixel art graphics are cool and also the chiptune music but it needs to be expanded and refined a little.

Good luck for the jam!

(1 edit) (+1)

I completely agree. I know the UI needs some major work but at the end i didnt have any time to do that, because i had already changed the UI once already. Im planning on updating it once the jam is over. Thanks for playing, means a lot! :)