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Hello! Welcome to Feedback Quest 6! My name's Hythrain, and I'm one of the hosts and streamers for this event! This feedback is being written live on my stream.

First, this game looks fantastic. The animation on the knight is just stellar, and everything just looks very well crafted. The music and sound is also amazing, with small audio queues that immediately told me that blue flames were checkpoints. A lot of people forget the importance of audio queues to things like that.

Speaking of audio, it has good sound design too! Different sounds for different effects, and sounds all over the place to make it feel more immersive. I was very happy with them.

Then there's gameplay. This is smoother than butter spread on a slice of bread! The controls mostly made sense. I think my only point of confusion was using CTRL for ducking rather than D and down arrow, but I got used to it before the end.

I was actually sad when it ended so quickly. Not even 5 minutes and it was over. I hope you're making a full game of this, because if not I'll be sad for how much work was clearly put into it.

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Thank you so much for your kind words! 

I have gathered visual assets from packs that I thought would fit the game and the songs were taken from another site as well. All credited in the game. The sound effects were made and tweaked by me with a special program however. 

I have gotten another comment on the ctrl button so I will be fixing that asap. 

And I did wish to make it longer but I've made this game while I was working on five other school assignments. But I am hoping to make it's sequal a more proper game with multiple levels once I have the means to get special assets commissioned for the game. 

Once again thank you for your comment. I'm glad you enjoyed my game! 

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So they're not your own assets, save for the sound effects. Regardless, you thought to choose good visual assets and music knowing how it would influence the impact of your game. You still put together a strong game.