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(1 edit) (+1)

A rather impressive replica of GBA era Fire Emblem combat sans the cool critical animations. I think I prefer the keyboard controls for this kind of game. 

The biggest issue I encountered was the trading system. In multiple occasions I managed to clone items by swapping slots around, sorta like the duplicate item trick in Dark Souls. Menus in general are a bit janky but the combat controls fine with the keyboard.

Also, and I'm not sure if this is intended, but soldiers can wield bows. That was good for me because I noticed range combat is really strong, but I felt like I should mention that.

I haven't been able to complete more than 2 quests and that was after getting really lucky with the starting party, but that's probably good because it means the AI is good at killing the player.

Good job!

(+1)

Thanks a ton for playing!  I've been trying to track down the trade glitch for a while, with no success yet.

I'm trying to make the game entirely keyboard controlled, only place I am stuck on is the world map.  Need to figure out an intuitive way to make it work, because the connections aren't on a grid.

>"I'm not sure if this is intended, but soldiers can wield bows."

Definitely not, not sure how that is happening at all.

>"I haven't been able to complete more than 2 quests and that was after getting really lucky with the starting party,"

Im making things easier next demo day, just on number of enemies per level, and giving players more powerful items.


Thanks for playing!  I hope you had fun!