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(1 edit) (+1)

Thinking what to write feels good, actually.

It's a diffrent way to solve puzzle by writing.

It'll be game if you add some sound effects and musics and also  expand the story and world.

I think when we type wrong command, the game warns simply by text. Because otherwise command line looks very crazy when we type so many wrong commands.

Also i think when we press a button like TAB the game complete the important words automatically. E.g. In the coffee room: if we wrote nothing and pressed TAB, game would type drink.After that If we pressed again, game would type coffe.(We use it only when we stuck of course.)


Thanks a lot for trying out the game and I really appreciate the feedback you gave. All the points are noted and I will take them in consideration if I ever going to expand this game.