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(1 edit)

Hey Pentixel,

Thanks for checking it out. Looks like you've been busy since Rogue Robotics!

I think this might be a web-only bug. I'll see what I can do.

Ty for reporting.


Edit: 
I think this will fix itself when Godot 4.3 comes out. The Pull Request that fixes SharedArrayBuffer was merged in Jan.

I'll still see if there's anything I can do in the meantime.