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The camera definitely needed to be zoomed out a bit, or maybe make the corridors smaller, i basically spent all the time swimming direction along the ceiling because with that and the pain background I had no other way of telling where I was. 

I also feel that the acceleration was a bit off, I understand it's in water so you want it to feel like effort to move around but it was very slow to be able to change direction. 

With some movement tweaks and some other background element this could be a really nice game. 

Thank you for trying it and your feedback. I agree with you. With this being my first jam I still feel an accomplishment from being able to take an idea and make it into something functional and will definitely make a bigger effort in the future. It shows how easy it is to become blind to the flaws when you create something.

This is definitely an accomplishment. And next time you'll find that getting to this point takes less time, you can incorporate something extra, and just build up from there. The feedback from everyone is just a critical look at what would have improved the game the most, it doesn't take awake from the fact that you created a finish, functioning game in only a week. 

Thank you again for the encouragements!